Simulation & Gaming
Simulation and Gaming is a bimonthly peer-reviewed scientific journal that covers the field of computer simulation, including virtual reality and educational games. It is edited by Timothy C. Clapper, J. Tuomas Harviainen and Willy C. Kriz. It was established in 1970 and is currently published by SAGE Publications.
Discipline | Computer simulation |
---|---|
Language | English |
Edited by | Timothy C. Clapper, J. Tuomas Harviainen, Willy C. Kriz |
Publication details | |
History | 1970-present |
Publisher | SAGE Publications |
Frequency | Bimonthly |
Standard abbreviations | |
ISO 4 | Simul. Gaming |
Indexing | |
ISSN | 1046-8781 (print) 1552-826X (web) |
LCCN | 90640929 |
OCLC no. | 41552194 |
Links | |
Abstracting and indexing
Simulation and Gaming is abstracted and indexed in:
- Academic Search
- ERIC
- Inspec
- Scopus
- Social Sciences Index
gollark: Gereoge.
gollark: Simply replace any instance of "apioform" with you saying "[REDACTED]", but really obviously cut.
gollark: TuxN for all N in **R** IRL.
gollark: Would people be interested in osmarks internet radio™ but it plays random beeping noises™?
gollark: It's presumably the rolling-counter code being broken somehow.
External links
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.