Siege (board game)

Siege is a 1984 board game published by Standard Games and Publications.

Gameplay

Siege is a development of the game Cry Havoc, oriented toward the conquest of castles.[1]

Reception

Mike Dean reviewed Siege for Imagine magazine, and stated that "Siege may seem a little overpriced, but it is an enjoyable game and would probably be a good investment for experienced Cry Havoc campaigner and complete novice alike."[2]

Craig Sheeley reviewed Siege in Space Gamer No. 71.[1] Sheeley commented that "Siege is well worth the money. The scale fits any 25mm miniature figures, the maps are invaluable, and the rules about taking castles are very useful."[1]

Reviews

gollark: Neural networks: Wizardry nobody understands except people who understand them.
gollark: Pigeonhole principle.
gollark: You can't reduce space taken up by every input.
gollark: ???!?!?!?!?!??!!!?!?!
gollark: Haskell.rs!

References

  1. Sheeley, Craig (Nov–Dec 1984). "Capsule Reviews". Space Gamer. Steve Jackson Games (71): 47.
  2. Dean, Mike (April 1984). "Notices". Imagine (review). TSR Hobbies (UK), Ltd. (13): 38.
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