Shark River Slough

Shark River Slough (SRS) is a low-lying area of land that channels water through the Florida Everglades, beginning in Water Conservation Area 3, flowing through Everglades National Park, and ultimately into Florida Bay.[1] Together with Taylor Slough to the east, Shark River Slough is an essential conduit of overland freshwater to Florida Bay. Shark River Slough is also known as the "River of Grass."[2]

Shark River Slough delineated in the Everglades National Park with locations of inflow structures (s12s and s333), major outflowing rivers, and FCE-LTER stations (SRS 1-6). The freshwater section is shown in orange while the estuarine section adjacent to the Gulf of Mexico is shown in green. Red dots indicate sampling locations for water level. Arrow indicates direction of water flow. Also shown in the map is Taylor Slough along with two stations TSPH1 and TSPH7 where weather towers are located

Description

Shark River Slough is the dominant path for flow of water into Everglades National Park.[3] SRS is a mixture of sawgrass marshes, tree islands, sloughs, and wet prairies.[4] The SRS is bordered by marl prairies.

Everglades restoration

Historically, Shark River Slough was the primary path for water flow in the Everglades system.[5] Restoration of the historic function of the slough is essential to restoration of Everglades National Park.[6]

Tidal influence

Shark River Slough has tides from the Gulf of Mexico that reach 30 km inland.[7]

gollark: https://pastebin.com/G2PMCNhFSkynet: simple websocket-based data transfer (ask if you want the server code).Use with `local skynet = require "skynet"````skynet.receive(channel) - receive a message on the given channelskynet.send(channel, data) - send a message (can be any JSON-serializable type) on the given channelskynet.listen() - convert "websocket_message"s to "skynet_message"sskynet.open(channel) - kind of internal, open "channel" - returns a raw websocket, which you must not use or else.```
gollark: I made a coroutine manager which kills the regular CC loop (run rednet & shell in `parallel.waitForAny`) and provides a convenient API for running your own processes.https://pastebin.com/HL0SZhJG
gollark: Live Game of Life flooring displayed as actual blocks on the floor.https://pastebin.com/kNG4K1Kv
gollark: A somewhat bad demo of ARC (https://forums.computercraft.cc/index.php?topic=10): basically, it displays text on overlay glasses when you're near "beacons" which broadcast text to display. Look at the top right, the top left/bottom left are not ARC stuff.
gollark: Hmm. That's annoying, then. I'll just have to wait a bit or try and dredge up some old Android device which mostly fits my criteria.

See also

References

  1. "Ecosystems: Freshwater Slough". nps.gov. National Park Service.
  2. "Ecosystems: Freshwater Slough". nps.gov. National Park Service.
  3. Riscassi, Ami. "Flow Velocity, Water Temperature, and Conductivity in Shark River Slough, Everglades National Park, Florida: August 2001-June 2002". usgs.gov. U.S. Geological Survey.
  4. Riscassi, Ami. "Flow Velocity, Water Temperature, and Conductivity in Shark River Slough, Everglades National Park, Florida: August 2001-June 2002". usgs.gov. U.S. Geological Survey.
  5. "Ecosystem History of the Southwest Coast-Shark River Slough Outflow Area". sofia.usgs.gov. U.S. Geological Survey.
  6. "The Shark River Slough". nicholas.duke.edu. Duke University Wetland Center.
  7. "sofia.usgs.gov". A Hydrological Budget (2002-2008) for a Large Subtropical Wetland Ecosystem Indicates Marine Groundwater Discharge Accompanies Diminished Freshwater Flow. U.S. Geological Survey.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.