Serpent Moon

Serpent Moon is a 1995 role-playing game adventure for Nephilim published by Chaosium.

Contents

Serpent Moon is a collection of four loosely linked scenarios for Nephilim.[1]

Reception

Andrew Rilstone reviewed Serpent Moon for Arcane magazine, rating it a 6 out of 10 overall.[1] Rilstone comments that "a Nephilim campaign turns out to be a little like supercharged Call of Cthulhu session - investigations, clues, secret cults and earth-shattering rituals. This makes the book hard work to read and demanding to run but, in the hands of a good referee with a feel for the Nephilim universe, potentially very rewarding to play."[1]

gollark: I'm saying this because if you happen to be annoyed at your provider charging more money for Netflix or something you may not be able to change to a better one.
gollark: Yes, I know.
gollark: An important thing to note is that in a lot of the US you can't choose a different provider.
gollark: Well, it might be something like 99.99% rounded up.
gollark: Billions of years of *highly parallel* R&D too.

References

  1. Rilstone, Andrew (May 1996). "Games Reviews". Arcane. Future Publishing (6): 66.
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