Second Dawn

Second Dawn is a role-playing game published by rba Enterprises in 1988.

Description

Second Dawn is a fantasy system that embraces both magic and scientific technology.[1] The game includes almost 50 character classes, combat rules, a magic system with over 800 spells, and 400 monsters.[1]

Publication history

Second Dawn was designed by Arthur Wiederhold with George J. Herget, and published by rba Enterprises in 1988 as a 108-page book.[1]

Reception

gollark: It's mostly the propaganda bit which would generate annoyance, if they plan to actually deploy that.
gollark: It could be *interesting*, but that depends on exactly how many people had the same idea.
gollark: The most likely outcome is probably just annoying significant quantities of people, I think.
gollark: Wow, this sounds like an excellent idea with no possible problems.
gollark: What? They should only do things if someone is actually *using* them, surely.

References

  1. Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 279. ISBN 0-87975-653-5.
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