Sascha Dikiciyan

Sascha Dikiciyan, known professionally as Sonic Mayhem, is a German game musician, producer and professional sound designer of Armenian origin, who has produced the soundtrack for Quake II,[1] Tomorrow Never Dies and Hellgate: London, as well as approximately half of the soundtrack for Quake III Arena and all the weapon sound effects for Unreal Tournament and, since the build 222 patch, also its predecessor, Unreal. Dikiciyan has also produced independent music albums.

Sascha Dikiciyan
Also known asSonic Mayhem, Toksin, Buzzfunk
Born1970 (age 4950)
Stuttgart, Germany
GenresDance/Electronic
Occupation(s)Musician, producer
InstrumentsKeyboards, synthesizer, drums
Years active1993–present

Dikiciyan's style is primarily a very driving and forceful form of aggro-industrial, with an emphasis on repeated musical phrases (though this is less pronounced in his non-soundtrack work). Currently Sascha collaborates with Cris Velasco who is responsible for orchestral moods in their music.

Dikiciyan is also known under the name Toksin, producing dance remixes for the likes of BT and Celldweller and many others.

Dikiciyan's work came to prominence when he sent a copy of his first CD Methods of Destruction, an alternate Quake soundtrack, to id Software in 1996. As a result, John Romero asked him personally to score the soundtrack for Quake II.

Dikiciyan has also contributed sound patches to Moog Music's award-winning Animoog app.

Works

Video games
Title Year System Notes
Quake: Methods of Destruction1996PCAlternate soundtrack for Quake[2]
Quake II1997PC, PlayStationwith Bill Brown and Jer Sypult, also composed the music expansion packs, Ground Zero & The Reckoning
Unreal1998PC, MacSound effects
Unreal Tournament1999PC, PS2
Tomorrow Never DiesPlayStationwith Tommy Tallarico, Howard Ulyate, and Todd Dennis.
Quake III ArenaPC, PS2, Xbox 360with Bill Leeb
Terminator 3: Rise of the Machines2003PS2, Xbox, GBA, Mobile phones
Tom Clancy's Splinter Cell: Double Agent2006GameCube, PC, PS2, PS3, Xbox, Xbox 360, WiiMain theme only, with Michael McCann
Battlezone PSPPSP
Dark MessiahPC, Xbox 360
SpyHunter: Nowhere to RunPS2, Xboxwith Kyle Richards and Cris Velasco
TMNT2007GameCube, PC, PS2, PSP, Wii, Xbox 360
John Woo's StrangleholdPC, PS3, Xbox 360with Jim Bonney, Jamie Christopherson and Serj Tankian.
Beowulf: The Game2008PC, PS3, Xbox 360, PSP
G.I. Joe: The Rise of CobraPS2, PS3, Wii, Xbox 360, Mobile phone, Nintendo DS, PSP
Prototype2009PC, PS3, PS4, Xbox 360, Xbox One
Mortal Kombat vs. DC UniversePS3, Xbox 360with various others.
BorderlandsPC, PS3, Xbox 360with Raison Varner and Jesper Kyd.
Mass Effect 22010PC, Xbox 360Composed the soundtrack for the DLC pack, Kasumi - Stolen Memory.
MAGPS3Composed the music for the Raven faction.
StarCraft II: Wings of LibertyPCAdditional music with Laurence Juber, Cris Velasco and Inon Zur
Arthur and the Revenge of MaltazardPS3, Wii, PCwith Jason Graves.
Tron: EvolutionPC, PS3, PSP, Xbox 360with Cris Velasco and Kevin Manthei
Warhammer 40,000: Space Marine2011PC, PS3, Xbox 360with Cris Velasco.
Mass Effect 2: ArrivalPC, PS3, Xbox 360
Mortal KombatPlayStation 3, Xbox 360, PSVita, PCwith Todd Haberman and Cris Velasco
The AgencyUnreleasedPS3, PC
Twisted Metal2012PS3with various others.
Might & Magic: Duel of ChampionsPC, PS3, Xbox 360
Mass Effect 3PC, PS3, Xbox 360, Wii Uwith Sam Hulick, Chris Lennertz and Clint Mansell, also composed the soundtrack for the DLC pack, Leviathan.
Borderlands 2PC, PS3, PSVita, Xbox 360, PS4, Xbox One, Nvidia Shieldwith Raison Varner, Kevin Riepl and Jesper Kyd.
Injustice: Gods Among Us2013PS3, Wii U, Xbox 360, PC, PS4, PSVita, Mobilewith various others
Deus Ex: Mankind Divided2016PC, PS4, Xbox OneWith Michael McCan, also scored the System Rift and A Criminal Past DLC packs.
The Long Dark2017PC, Xbox One, PS4
Solo/other
Title Year System Notes
Promo 20012001Digital album
Music for Visual Media2002
Doomsday2015
gollark: PotatOS 6.283ish [some random word with OS in it] 086e0010.
gollark: Yep!
gollark: https://pastebin.com/kw19yhqw
gollark: The signed programs are plaintext with headers.
gollark: I was actually thinking about implementing a chain-of-trust thing and revocations instead of the one `verify` function in the code now.

References

  1. The Hollywood reporter. Wilkerson Daily Corp. 2003. p. S-30.
  2. "Methods of Destruction - Quaddicted.com". www.quaddicted.com.


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