San Marco (board game)

San Marco is a 2001 designer board game by Alan R. Moon and Aaron Weissblum. The game is set in Venice, and the title comes from the name of one of the city's districts. There are six districts across which players vie for influence. The games uses area control and card drafting as game mechanics. The game is divided into passages, which are then broken down into turns. Players can place and move both aristocrats and bridges, and score points for areas in which they have influence.[1]

San Marco
The box cover of San Marco
Designer(s)Alan R. Moon
Aaron Weissblum
Publisher(s)Ravensburger
Players3 to 4
Age range10 and up

Awards and rankings

gollark: Yes, we have very significant overlap.
gollark: You get greater safety and modularity for some perf cost.
gollark: Somewhat, yes.
gollark: It's where instead of one kernel process including 129017289712895 drivers and everything, the kernel just handles IPC and memory protection and everything else is implemented separately.
gollark: This is why microkernels are perfect and without flaw.

References


This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.