Shortest remaining time

Shortest remaining time, also known as shortest remaining time first (SRTF), is a scheduling method that is a preemptive version of shortest job next scheduling. In this scheduling algorithm, the process with the smallest amount of time remaining until completion is selected to execute. Since the currently executing process is the one with the shortest amount of time remaining by definition, and since that time should only reduce as execution progresses, processes will always run until they complete or a new process is added that requires a smaller amount of time.

Shortest remaining time being executed

Shortest remaining time is advantageous because short processes are handled very quickly. The system also requires very little overhead since it only makes a decision when a process completes or a new process is added, and when a new process is added the algorithm only needs to compare the currently executing process with the new process, ignoring all other processes currently waiting to execute.

Like shortest job next, it has the potential for process starvation; long processes may be held off indefinitely if short processes are continually added. This threat can be minimal when process times follow a heavy-tailed distribution.[1] A similar algorithm which avoids starvation at the cost of higher tracking overhead is highest response ratio next (HRRN).

Limitations

Like shortest job next scheduling, shortest remaining time scheduling is rarely used outside of specialized environments because it requires accurate estimates of the runtime of each process.

gollark: That'll be most APocalypses, then.
gollark: Tip for causing APocalypses: celestials, according to the Supreme Wiki Overlord, can multiclutch, so stockpile loads of them.
gollark: https://dragcave.net/lineage/Pxe9S
gollark: Hmm, one Avatar seems to account for most of the madness.
gollark: I wonder where The Chaotician gets the extra 20 generations from. Most of the dragons at the edge are (near)-CB.

References

  1. Harchol-Balter, Mor; Schroeder, Bianca; Bansal, Nikhil; Agrawal, Mukesh (2003). "Size-Based Scheduling to Improve Web Performance". ACM Transactions on Computer Systems. 21 (2): 207–233. CiteSeerX 10.1.1.25.1229. doi:10.1145/762483.762486.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.