Rules!

Rules! is an iOS game by German indie developer Marcel-André Casasola Merkle and published by TheCodingMonkeys. It was released on August 6, 2014.

Rules!
Developer(s)TheCodingMonkeys
Platform(s)iOS
ReleaseAugust 6, 2014

Gameplay

Players are given a board of creatures with various features (colour, accessories etc.) and are given a rule regarding then in Level 1. All previous rules are relevant in later levels so as these accumulate, the game becomes more difficult.

Critical reception

The game has a Metacritic rating of 88% based on 8 critic reviews.[1]

Gamezebo wrote " Rules! is that sort of lightning in a bottle that only comes along every so often. I’d rank it right up there with Threes!, and not just because both games so gleefully abuse exclamation points. "[2] IGN Italia said "Rules! is one of that game that you can’t simply quit: it’s amazing to look and to play, engaging and challenging, even brutal if your brain isn’t trained enough. Follow the Rules has never looked so good. "[3] TouchArcade wrote "It's certainly worth checking out, but be warned: it might make you feel your age, even if you're not all that old. "[4] ArcadeSushi said "Rules! provides the unique experience of further developing hand-eye coordination and memory skills in each person who plays it, while giving the added bonus of plain-old having fun. "[5] Apple'N'Apps wrote "Rules! is an excellently crafted new puzzle idea that will no doubt get you to absolutely love following the rules. "[6] PocketGamerUK said "A delightfully constructed memory test that grows in complexity and appeal the deeper in you go."[7] 148Apps compared the game to Simon Says, writing "Follow the rules to the letter in order to win in this simple yet tough memory game. "[8]

gollark: What are you defining as "few" here?
gollark: Which planes need. A lot.
gollark: Except fuel-y stuff is actually energy- and power-dense.
gollark: > One inadequately solved design problem was the need for heavy shielding to protect the crew and those on the ground from acute radiation syndrome; other potential problems included dealing with crashes.[2] ah yes.
gollark: That is not much of an issue. The carbon dioxide production from them is. If we ran out somehow, it would be possible to synthesize more (with energy input, obviously).

References

  1. "Rules! Critic Reviews for iPhone/iPad - Metacritic". Metacritic.com. Retrieved 14 October 2014.
  2. "Rules! Review: Obedience Pays Off". Gamezebo. Retrieved 14 October 2014.
  3. "Recensione Touch Me: Touch Me #70". IGN Italia. Retrieved 14 October 2014.
  4. "Rules! Review - Touch Arcade". Toucharcade.com. Retrieved 14 October 2014.
  5. "Rules! Review". Arcade Sushi. Retrieved 14 October 2014.
  6. "Rules! - Love Following the Rules For A Change - AppleNApps". AppleNApps. Retrieved 14 October 2014.
  7. "Rules!". Pocketgamer.co.uk. Retrieved 14 October 2014.
  8. "Rules! Review » 148Apps » iPhone, iPad, and iPod touch App Reviews and News". 148Apps. Retrieved 14 October 2014.
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