Ruin Arm

Reception

On release, Famicom Tsūshin scored the game a 22 out of 40.[5]

gollark: In the end I'm running rule 110 very slowly on my brain.
gollark: In the end, Python is just C bindings behind a lot of abstraction.
gollark: I'm working on Minoteaur 2.0 right now, in my traditional style of "terrible architecture, TypeScript and a million libraries", and it's going surprisingly well.
gollark: As in, excessively layery?
gollark: I am not familiar with all trendy words for describing some types of code.

References

  1. "Release information". GameFAQs. Retrieved 2011-07-16.
  2. "Soundtrack Information". SNESmusic.org.
  3. Japanese title at super-famicom.jp (in Japanese)
  4. "English-to-Japanese title translation". Superfamicom.org. Retrieved 2011-07-16.
  5. NEW GAMES CROSS REVIEW: ルインアーム. Weekly Famicom Tsūshin. No.343. Pg.29. 14 July 1995.


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