Rudy Kraft

Rudy Kraft III is a game designer who has worked primarily on role-playing games.

Rudy Kraft
NationalityAmerican
OccupationGame designer

Career

Steve Perrin and Rudy Kraft designed the RuneQuest (1978) mythical fantasy roleplaying game, set in the world of Glorantha created by Greg Stafford, and published by Chaosium.[1]:398 Judges Guild's first publication after obtaining the license for RuneQuest was Kraft's Broken Tree Inn (1979), an adventure that featured material cut from Chaosium's own Snake Pipe Hollow (1979), although the Glorantha references were removed in the Judges Guild publication.[1]:68 Kraft and Paul Jaquays' Adventures Beyond the Pass, originally intended for Judges Guild, was never published by them; Greg Stafford instead published it through Chaosium as Griffin Mountain (1981).[1]:68 Kraft also contributed to Chaosium's Thieves' World (1981).[1]:85 Kraft was one of the contributors to Flying Buffalo's Citybook II: Port O' Call (1984).[1]:38

gollark: I'll try and explain explanatorially then; with null terminated strings you basically go through the string incrementing the length until you see \\0, right?
gollark: Why? Maybe implementing it would help. Hmm.
gollark: If you MUST store all values, just intermix something as a placeholder periodically.
gollark: [REDACTED]
gollark: I should implement this in C or something.

References

  1. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702- 58-7.
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