Rock 'n' Roll Singer

Rock 'n' Roll Singer is the debut solo EP from Mark Kozelek. The EP was released on June 13, 2000, and was released while Kozelek's final album with his previous band Red House Painters (the 1998 album Old Ramon, which didn't get a release until 2001) was in limbo with record label mergers. Rock 'n' Roll Singer contains three original tracks and four covers: "Rock 'n' Roll Singer," "You Ain't Got a Hold on Me," and "Bad Boy Boogie" originally by AC/DC, and "Around and Around" originally by John Denver.

Rock 'n' Roll Singer
EP by
ReleasedJune 13, 2000
RecordedSan Francisco, California
GenreFolk rock
Length28:56
LanguageEnglish
LabelBadman Recording Co.
ProducerMark Kozelek
Mark Kozelek chronology
Rock 'n' Roll Singer
(2000)
What's Next to the Moon
(2001)
Professional ratings
Review scores
SourceRating
AllMusic[1]

Track listing

  1. "Find Me, Rubén Olivares" – 4:00
  2. "Rock 'n' Roll Singer" – 4:26
  3. "You Ain't Got a Hold on Me" – 3:16
  4. "Metropol 47" – 3:15
  5. "Around and Around" – 2:25
  6. "Bad Boy Boogie" – 5:16
  7. "Ruth Marie" – 6:21

Notes

gollark: Possibly because I am one of the few users to have third party cookies turned off.
gollark: Whenever I try to visit a tweet on my phone, it just completely refuses to work.
gollark: Or use the I N T E R N E T, which probably has some information on it.
gollark: Simple decision trees *are* responding to/analyzing the outside world (well, game world), and I think some of the not-really-AI algorithms do an imagination-like thing of simulating various possible futures and picking the action which produces a lot of the better ones.
gollark: <@199529131224989696> I was thinking about stuff recently, and you know when you said `allow for introspection, imagination and probably also analysis of the outside world` when I asked `What does consciousness actually do, though?`Maybe you would need some form of consciousness, whatever that is, for introspection, but you don't for "imagination" and "analysis of the outside world". You can do those with simple "AI" like we use for games.

References

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