Roadwars

Roadwars is the first arcade game developed by Arcadia,[1] the short-lived arcade game division of Mastertronic. The home computer versions were developed by Binary Design and published by Melbourne House, who had recently been acquired by Mastertronic. Versions of the game released in the US were distributed by Electronic Arts.

Publisher(s)Melbourne House
Platform(s)Amiga, Atari ST, Commodore 64, ZX Spectrum
Release1987
Genre(s)Action game

Plot

The player drives a Battlesphere, an ovoid mobile weapon armed with a laser cannon and a protective shield. Battlespheres ensure the stability of the spaceways between the moons of the planet Armageddon by removing destructive debris. The magnetic side panels which keep the vehicles on the spaceways are malfunctioning and can not only delay but completely destroy a Battlesphere.[2]

Gameplay

Roadwars is an arcade-like game which can be played with one or two players, and uses a joystick.[2]

Reception

In 1989, Dragon gave the game 3½ out of 5 stars.[2]

gollark: https://wiki.vg/Protocol_Encryption
gollark: According to the unofficial documentation I can find, it is *meant* to be encrypted in online mode.
gollark: Actually, Minecraft server networking *is* encrypted since 12w17a in online mode, using their own bizarre home-grown protocol instead of TLS because of course.
gollark: Although maybe a standard process manager interface would make sense, as most OSes have SOMETHING like that.
gollark: The trouble is that a standard SDK wouldn't make sense unless they all have basically the same features.

References

  1. "Arcadia Arcade". The Games Machine (3). Newsfield Ltd. February 1988. p. 15.
  2. Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (January 1989). "The Role of Computers". Dragon (141): 72–78.
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