Roadwar Europa

Roadwar Europa is a 1987 video game designed by Jeffrey Johnson, developed by George MacDonald, and published by Strategic Simulations. The game was released for Amiga, Apple II, Atari ST, Commodore 64, and MS-DOS.

Roadwar Europa
Developer(s)Strategic Simulations
Westwood Associates
Publisher(s)Strategic Simulations
Designer(s)Jeffrey Johnson
Platform(s)Apple II, Commodore 64, MS-DOS, Amiga, Apple IIGS, Atari ST
Release1987
Genre(s)Turn-based strategy
Mode(s)Single-player

Gameplay

Roadwar Europa is a game in which the player is the leader of a small gang of road warriors driving across the continent in search of ticking atom bombs planted by terrorists.[1]

Reception

Reception
Review score
PublicationScore
CGW[2]

SSI sold 18,765 copies of Roadwar Europa in North America.[3]

Antic in 1988 stated "I loved the original version of this game and I love this sequel," citing its "simple and hypnotic" game play, user interface with both simple and complex options, and lack of copy protection.[4] In the 1992 and 1994 surveys Computer Gaming World gave the title two-plus stars of five, calling it "Quite entertaining when originally released, but its graphics have rendered it obsolescent".[5][2]

Robbie Robberson reviewed Roadwar Europa in Space Gamer/Fantasy Gamer No. 81.[1] Robberson commented that "In short, the Roadwar series is an example of a good idea that is short circuited by its components. If Strategic Simulations, Inc. can release these games with a better and quicker combat routine, or better yet, reduce the incidence of combat, these games would be a required addition to every serious computer gamer's library. As of now, they are simply entertaining in the short run, and tedious in the long."[1]

gollark: But killdan200!
gollark: There goes my evil weekend plan.
gollark: If you have really low latency to the thing somehow, or giant amounts of repeats, it might be possible.
gollark: Although it is *mostly* likely to be too fast to observe much.
gollark: But generally you can get some idea of whether the first sections of some values match based on timing information if the thing is naively checking their equality.

References

  1. Robberson, Robbie (1987). "Mad Max' USA / European Tour". Space Gamer/Fantasy Gamer. Diverse Talents, Incorporated (81): 42–43.
  2. Brooks, M. Evan (May 1994). "Never Trust A Gazfluvian Flingschnogger!". Computer Gaming World. pp. 42–58.
  3. Maher, Jimmy (2016-03-18). "Opening the Gold Box, Part 3: From Tabletop to Desktop". The Digital Antiquarian. Retrieved 19 March 2016.
  4. Panak, Steve (May 1988). "New ST Entertainments / From dungeons to outer space". Antic. Vol. 7 no. 1.
  5. Brooks, M. Evan (November 1992). "Strategy & Wargames: The Future (2000-....)". Computer Gaming World. p. 99. Retrieved 4 July 2014.
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