Rigel's Revenge

Rigel's Revenge is a text adventure published in 1987 for the Amstrad CPC, Commodore 64 and ZX Spectrum home computers by Mastertronic on their "Bulldog" label. It was written by British studio Smart Egg Software using a heavily modified version of The Quill, an adventure-authoring package.

Rigel's Revenge
Developer(s)Smart Egg Software
Publisher(s)Mastertronic
Designer(s)Ron Harris
Programmer(s)Nigel Brooks, Said Hassan
Platform(s)Amstrad CPC, Commodore 64, ZX Spectrum
Release1987
Genre(s)Text adventure
Mode(s)Single player

Plot

Harper and Elliot, two 23rd-century investigative journalists, have joined an organisation called the Alterian Corps in order to further their careers. They have been sent on a mission to the planet Rigel V which is in a state of war with one region holding out against the Federation troops attempting to conquer it. The Rigellians claim to possess a Doomsday Machine which will enact a terrible revenge if the Federation refuse to withdraw from the planet. Elliot has been smuggled in by the Alterian Corps in the guise of a Rigellian trooper with a mission to locate the whereabouts of the Doomsday Machine and report to Harper who is to follow one week later. Harper has instructions to meet Elliot at night in a certain backstreet in the occupied sector of the town.

Gameplay

The player takes control of Harper. The parser accepts standard text adventure commands and can understand simple sentences such as THROW RUBBLE AT THE TANK and LOOK INSIDE THE SATCHEL. The game's interaction with the player is mainly through text output, but occasionally during the game static graphics are displayed.

Development

Reception

Reception
Review scores
PublicationScore
Crash88%[1]
Sinclair User[2]
Your Sinclair8/10[3]
Zzap!6475%[4]
gollark: Your monitor and TV might use different panel technology.
gollark: No. Via confusing relativity things, light still goes at the same speed relative to you on the ship. You could happily walk around even closer to light speed, and to outside observers you'd just seem to get closer to light speed but never actually reach it. Something like that.
gollark: Anyway, this doesn't seem to... explain anything usefully? It seems like a retroactive justification for *why* stuff is the way it is, but in a way which doesn't seem amenable to making useful predictions, and is also extremely vague.
gollark: Also, screenshots exist. Please use them.
gollark: Never mind, I found the "cosmicwatch" thing online.

References

  1. "Rigel's Revenge". Crash. December 1987. p. 42.
  2. Dillon, Tony (December 1987). "Twilight". Sinclair User. No. 69. p. 48.
  3. "YS Adventures". Your Sinclair. No. 25. January 1988. p. 86.
  4. "Rigel's Revenge". ZZap!64. No. 34. February 1988. p. 43.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.