Ray Greer

Ray Greer is a game designer who has worked primarily on role-playing games.

Ray Greer
NationalityAmerican
OccupationGame designer

Career

By 1982 George MacDonald and Steve Peterson opened up an office for their company Hero Games and asked player Ray Greer to join them as a partner and to handle marketing and sales.[1]:146 By 1986, Greer moved first to Steve Jackson Games and then to Mark Williams' special effects company.[1]:147 After Peterson founded the company Hero Software and gathered together a team to create a Champions computer game, Greer joined them as well, but the project was never completed.[1]:148 Greer was involved, with Steve Peterson and Bruce Harlick, in the Hero Games partnership with R. Talsorian Games that began in 1996.[1]:150 Mike Pondsmith of R. Talsorian, and Hero Games owners Peterson and Greer built conversion rules to connect up Interlock and Hero Games, resulting in the Fuzion system.[1]:211 The rights to Fuzion are jointly held by Pondsmith, Peterson, and Greer.[1]:150

gollark: And if there was an RKKV heading for us, we also probably wouldn't be able to detect it.
gollark: If a gamma ray burst was coming toward us, we probably wouldn't be able to detect it.
gollark: They're not exactly *that* frequent.
gollark: Funnily, it wasn't reported by them directly for a while because Cloudflare's internal teams couldn't get through to their status page system.
gollark: There was a Cloudflare issue last month for 20 minutes or so.

References

  1. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702- 58-7.
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