Rally Speedway

Rally Speedway (also known as John Anderson's Rally Speedway) is a top-down racing game developed by John Anderson for the Atari 8-bit family and published by Adventure International in 1983.[1] The Atari version was released on cartridge.[2] It was ported to the Commodore 64 and published by Commodore in 1985. The game includes an editor allowing players to create and save their own race tracks.

Rally Speedway
Publisher(s)Adventure International
Commodore (C64)
Designer(s)John Anderson[1]
Platform(s)Atari 8-bit, Commodore 64
Release1983: Atari 8-bit
1985: C64
Genre(s)Racing
Mode(s)1-2 players simultaneous
Gameplay screenshot

Reception

Lee Pappas of ANALOG Computing wrote in January 1984 that Rally Speedway "is one of the nicest designed and executed games for the [Atari 8-bit]".[3] In the May 1984 issue of Electronic Games, Bill Kunkel praised the graphics and the variety of menu options for customizing the game, calling it "a virtual role model for games of this type."[4] A 1984 review in Hi-Res magazine called Rally Speedway "graphically gorgeous" but criticized the top-down perspective for being less exciting than a behind-the-car view.[5]

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gollark: `Pagination for the list isn't there initially because I wanted to assess the volume of public trades. Looks like it'll turn out to be useful.`
gollark: Be realistic. They'll probably say that they are technically trades.
gollark: Maybe if it was sorted differently... hmm...
gollark: TJ09 will probably be lazy/practical and just say "Use the AP".

See also

References

  1. Hague, James. "The Giant List of Classic Game Programmers".
  2. "Rally Speedway Magazine Ad". Atari Mania.
  3. Pappas, Lee (January 1984). "Rally Speedway". ANALOG Computing. p. 28.
  4. Kunkel, Bill (May 1984). "Rally Speedway" (PDF). Electronic Games: 44.
  5. Laporte, Leo G. (March 1984). "Rally Speedway". Hi-Res. 1 (3): 7.
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