Ragdoll Blaster

Ragdoll Blaster was a game for the iPhone/iPod Touch developed by Backflip Studios.[1] The game was also available as a free lite version with fewer levels.[2] The game spawned two successful sequels: Ragdoll Blaster 2 and Ragdoll Blaster 3. None of the games work with the newer operating systems.

Ragdoll Blaster App Store Icon
Developer(s)Backflip Studios
Publisher(s)Backflip Studios
Platform(s)iPhone OS
Genre(s)Puzzle
Mode(s)Single-player

Gameplay

Ragdoll Blaster was a physics game.

Ragdoll Blaster is a physics game where players shoot at targets with flying rag dolls.[3] Players try to advance to the next level in the fewest tries. There are over 100 different levels, getting more challenging as players progress through the levels.[4]

Sequels

Ragdoll Blaster 2 was an iOS action game developed by Backflip Studios and released on March 1, 2010. It was a sequel to Ragdoll Blaster. The game had a rating of 91% on Metacritic based on 9 critic reviews.[5]

Ragdoll Blaster 3 was an iOS action game developed by Backflip Studios and released on February 9, 2012. It was a sequel to Ragdoll Blaster 2. The game had a rating of 80% on Metacritic based on 9 critic reviews.[6]

gollark: We actually had a history teacher who spent a few lessons talking about Brexit (back in 2016), which was interesting.
gollark: Also some pointlessly strict ones, who are less good.
gollark: Well, in my school, we had teachers who knew what they were doing, could be fun at times, and strict if really necessary, and they were good.
gollark: Basically, you can see who's breaking them and how well/consistently/frequently they're enforced.
gollark: Some people actually *did* have a model of how "pointless" rules could serve some purpose.

References

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