RHEM 4: The Golden Fragments

RHEM 4: The Golden Fragments is an adventure game designed for PC and Mac by Knut Müller.

RHEM 4: The Golden Fragments
Developer(s)Knut Müller
Publisher(s)WHA Entertainment, Micro Application (United States)
EngineMacromedia Director
Platform(s)Windows, macOS
ReleaseSeptember 24, 2010 (Europe), November 27, 2010 (North America)
Genre(s)First-person adventure
Mode(s)Single player

Plot

The game begins with Kales giving you the note and the black crystal explaining the reason why he needs you to come back to RHEM.[1] After you arrive to RHEM by railcar, Kales informs you on a projector the task that you need to fulfill, in this case gather nine golden fragments.[2]

Gameplay

The game objective is to collect all nine golden fragments to safely return to the outside world.

Reception

RHEM 4 have received quite favorable reviews from both critics and gamers alike:

Gamers:

Critics: The game received 7.5 from Gamers Daily News[3] and 58% from Electronic Theatre the later of which said that the game is not groundbreaking but it undoubtedly achieves everything it set out to do.[4]

gollark: Just amplify the photons into more photons.
gollark: Well, really, natural-language pronouns are just a horrible hack for variables.
gollark: ...
gollark: ++remind 1nanogalacticyear bee you.
gollark: Well, a superset of the inputs.

References

  1. "RHEM 4". IGN. Archived from the original on August 7, 2010. Retrieved December 4, 2010.
  2. "RHEM 4". Spawn Point. Archived from the original on July 21, 2011. Retrieved December 4, 2010.
  3. Christopher Rick. "Rhem 4 Review (PC)". Gamers Daily News. Archived from the original on February 1, 2011. Retrieved December 4, 2010.
  4. "Electronic Theatre In-depth Review: RHEM 4". Electronic Theatre. September 22, 2010. Archived from the original on February 1, 2011. Retrieved December 4, 2010.


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