Pyramid 2000

Pyramid 2000 is an interactive fiction game.[1] The game is an altered version of Colossal Cave that takes advantage of an Egyptian setting, re-theming some of the locations, objects, and puzzles. For instance, the "little bird" from Adventure is now a "bird statue" and the "clam" is a "sarcophagus."

Pyramid 2000
Publisher(s)Radio Shack
Platform(s)TRS-80 Model I, TRS-80 Color Computer
Genre(s)Interactive fiction
Mode(s)Single-player

Development

The system was written using a custom p-code machine with 32 instructions. Unlike the Infocom z-machine, this machine was specific to this game (e.g., command 13 asserted the player was carrying the emerald and only the emerald).[2]

Reception

It was panned by 80 Micro: "This game is yet another example of Radio Shack's inability to deal with the consumer in a consumer's market... Pyramid suffers from the lack of a command word base... You can try typing HELP, but don't expect any."[3]

gollark: Just buy a Raspberry Pi and have it emulate a RAM chip.
gollark: Also, wow, milliapiohazards is new and somewhat unusual terminology.
gollark: Idea: undercommit.
gollark: Just make an automatic datasheet parser.
gollark: Many of our GTechâ„¢ CPUs are hypersynchronous, and use one clock per logic gate.

References

  1. Figmentfly.com
  2. "Pyramid Code". Computer Archeology. Retrieved 6 June 2017.
  3. O'Brian, William (August 1980). "Pyramid". 80 Microcomputer: 21. Retrieved 27 August 2017.
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