Project Stealth Fighter

Project Stealth Fighter is a combat flight simulator released in 1987 by MicroProse, featuring a fictional United States military aircraft. During the time of the game's release there was heavy speculation surrounding a missing aircraft in the United States Air Force's numbering system, the F-19. Project Stealth Fighter was remade in 1988 for the 16-bit systems as F-19 Stealth Fighter with much improved graphics.

Project Stealth Fighter
Developer(s)MicroProse
Publisher(s)MicroProse
Designer(s)Jim Synoski
Arnold Hendrick
Programmer(s)Jim Synoski
Dan Chang
Gregg Tavares
Artist(s)Michael Haire
Michele Mahan
Composer(s)Ken Lagace
Platform(s)Commodore 64
ZX Spectrum
Release1987
Genre(s)Combat flight simulator
Mode(s)Single player

Gameplay

In the game, the player take on the role of a fictional fighter pilot flying missions of varying difficulty over four geographic locations: Libya, the Persian Gulf, the North Cape, and Central Europe.

Reception

The game was critically acclaimed. Computer Gaming World in 1987 stated that Project Stealth Fighter pushed the limits of 8-bit hardware (noting the resulting great difficulty in landing at airfields) but concluded favorably: "Timely? It couldn't be more so. Realistic? Yes ... Challenging? Definitely!"[1] In a 1994 survey of wargames the magazine gave the title two stars out of five, stating that F-19 and F-117 had superseded it.[2] Compute! in 1988 called the game "a superlative flight simulator". It praised the graphics, stating that they improved on those of the company's F-15 Strike Eagle. The magazine concluded, "if you're to have only one flight simulator in your library, let it be this one ... Project: Stealth Fighter is Microprose's best".[3] The ZX Spectrum version's review in Your Sinclair called it "the best Speccy flight sim to date".[4] The Commodore 64 version's review in Zzap!64 stated "Project Stealth Fighter is excellent, and sets new standards to which other must now aspire."[5] ACE stated the game as certainly enjoyable and the rating for C64 version is 863 out of 1000.[6]

Project: Stealth Fighter was awarded the Origins Award for "Best Military or Strategy Computer Game of 1987".[7]

The game was nominated for the Golden Joystick Awards '88 in the category "Best Simulation - 8 Bit".[8] it received the best simulation prize in Commodore User.[9]

gollark: I'd be a bit annoyed but happy that they were being given out faster.
gollark: And any system giving out more would result in them getting them faster.
gollark: The other 10% *would* be annoyed, but there would be fewer of them.
gollark: There aren't many prize owners, or the prize thing would be less problematic/controversial.
gollark: If they were in the market, you could actually work towards them rather than "you tried for several years, but nope".

References

  1. Brooks, M. Evan (December 1987). "Project: Stealth Fighter". Computer Gaming World. p. 26.
  2. Brooks, M. Evan (January 1994). "War In Our Time / A Survey Of Wargames From 1950-2000". Computer Gaming World. pp. 194–212.
  3. Bobo, Ervin (February 1988). "Project: Stealth Fighter". Compute!. p. 51. Retrieved 10 November 2013.
  4. Project Stealth Fighter
  5. Scan
  6. "Project Stealth Fighter". ACE (4): 60, 61. January 1988.
  7. "The 1987 Origins Awards". The Game Manufacturers Association. Archived from the original on 2012-12-16.
  8. "Golden Joystick Awards 1989". Computer and Video Games. Future Publishing (92): 62. Retrieved 13 January 2012.
  9. Commodore User #66


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