Project Eagle

Project Eagle is an interactive art demo of a colony on Mars, developed by Blackbird Interactive in collaboration with NASA's Jet Propulsion Laboratory.[1] It was released on Steam on 27 November 2018, in honor of the successful InSight landing.

Project Eagle
Developer(s)Blackbird Interactive
Composer(s)Paul Ruskay
Release27 November 2018

Production

Project Eagle was built in the Unity (Game Engine) and utilizes design elements similar to that of the RTS game Homeworld: Deserts of Kharak, including the sensors manager view and camera systems.

The Martian terrain was generated using radar data from NASA's HiRISE camera on board the Mars Reconnaissance Orbiter.[2]

Project Eagle is set in 2117 in a hypothetical future after the first human colonists arrive on Mars in the year 2034 [3][4] The fictional "Eagle Base" is located at the foot of Mount Sharp (Aeolis Mons), in Quad 51 of Aeolis Palus in Gale Crater, near the site of the Curiosity rover landing. The Curiosity landing site is marked with a plinth in Project Eagle.[5]

2017 D.I.C.E. Summit

Project Eagle was presented on stage at D.I.C.E. 2017 by NASA’s Dr. Jeff Norris, and BBI’s CEO Rob Cunningham and CCO Aaron Kambeitz.[6] The talk took place directly after the conference keynote speech by Jeffrey Kaplan from Blizzard Entertainment

"We wanted to publicly exhibit a project that shows what this medium could do for inspiring space exploration.” -Jeff Norris [7]

gollark: ... a NDA? Is this not just a personal project or something?
gollark: Wait, the test thing is back?
gollark: Biology is neat, if extremely complicated and hard to do things with.
gollark: I scrolled up a bit to check, and it seems fine apart from a few typos and the fact that you don't really seem to use punctuation or capitalization at all, which lots of people do now anyway.
gollark: English is defined by how people use it, not the Queen or something.

References

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