Project 2010

Project 2010 was a blueprint that United States Soccer Federation executives created in 1998 to ensure that the U.S. men's national soccer team could become a plausible contender to win the FIFA World Cup by the 2010 iteration. The Q-Report, the jumping-off point for Project 2010, was written by Carlos Queiroz.[1]

History

The $50 million development plan was started just before the start of the 1998 FIFA World Cup. While referred to less often in recent years, Project 2010 did propagate two programs still in use today by U.S. Soccer to help produce professional standard talent: Generation Adidas (previously called Project-40 when sponsored by Nike) and U.S. Soccer's U-17 residency camp in Bradenton, Florida. However, the residency camp closed in 2017 due to the proliferation of U.S. Development Academy programs.[2]

gollark: *But* not all of that software will run on all other platforms. A web application can't run on some random 8-bit microcontroller, an Android app can't run on a Linux/Windows desktop environment without emulation, sort of thing.
gollark: Web applications are software. A few kilobytes of code running on a microcontroller is software.
gollark: That too!
gollark: The OS on your phone is software. The apps on your phone are also software. A script I write to run inside ComputerCraft is software.
gollark: Software is not just the word for "stuff you run on Windows".

References

Further reading

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