Pool-building game
A pool-building game is a game where the players build a pool of items (e.g. cards or dice) throughout the game. Some or all of the items in their pool have a resource which allows other items to be purchased, from a set of items that are not in the players pool. These games have frequent recycling methods to allow the purchased items to be drawn and played later in the game.
Pool item types
While there are several different types of items used in the pool, like dice or chips, the pool building genre started with Dominion, where players purchase cards from a common area and they get reshuffled into their decks. When the pool item is a card, the type of game is called a deck-building game.
gollark: It's funny to imagine that bureaucrats will have to write letters to the "technoking" or something.
gollark: I at least vaguely like him for being humorous and actually doing space things.
gollark: Well, it's uncool to (claim to) have beliefs which do not actually change your behavior or predictions at all.
gollark: Stuff like "we are in a simulated reality which is vulnerable to X exploit".
gollark: I think more actionable... subthings... of simulation theory are testable at least?
References
- "Game Design Theory: A New Philosophy for Understanding Games - Keith Burgun". Books.google.com. 2012-08-13. p. 148. Retrieved 2015-10-05.
- "Deck / Pool Building | Board Game Mechanic". BoardGameGeek. Retrieved 2015-10-05.
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