Pictionary (1997 game show)

Pictionary is an American television game show which aired in syndication during the 1997–1998 season. The game was based on the board game of the same name where contestants guessed words and phrases based on drawings. Alan Thicke hosted the show with Joe Cipriano announcing. The series was a production of Kline and Friends and was distributed by Worldvision Enterprises.

Pictionary
GenreGame Show
Directed byRichard S. Kline
Presented byAlan Thicke
Narrated byJoe Cipriano
Country of originUnited States
Original language(s)English
No. of seasons1
No. of episodes192
Production
Executive producer(s)Richard Gill / Richard Kline / Robert S. Angel / Terry R Langston
Producer(s)Richard S. Kline
Production location(s)CBS Television City
Hollywood, California
Running time22–24 minutes
Production company(s)Kline & Friends Productions
Pictionary Incorporated
DistributorWorldvision Enterprises
Release
Original networkSyndication
Original releaseSeptember 8, 1997 (1997-09-08) 
June 12, 1998 (1998-06-12)
Chronology
Related showsWin, Lose or Draw

Pictionary had a similar format to the earlier Win, Lose or Draw, which Kline's company also produced. The game mechanic was virtually identical, with two teams consisting of two celebrities and a civilian contestant competing.

The series was recorded at CBS Television City in Hollywood.

Round 1

Initially, both celebrities were each given two phrases to relay to their partners by drawing. There was a connecting word in both phrases (e.g., "Red Necks, White Socks, and Blue Ribbon Beer" and "Little Red Riding Hood," "red" being the connector). If they were both successfully guessed, the civilian contestant won $200. After both teams had taken a turn, a second set of phrases was played.

Later in the series' run, the round was modified slightly. This time, the celebrities drew as many phrases as they could in the time limit of 45 seconds and each correct guess paid off at $100.

Round 2

Players took turns drawing a series of puzzles for three minutes. This time, each puzzle had a different connecting word. Correct answers were worth $100, and if the team was stumped the player at the drawing board could pass the marker off to one of his/her teammates. The team in the lead played first, followed by the opposing team.

The team with the most money at the end of the round won the game and advanced to the bonus round. If both teams were tied, Thicke would draw a tie-breaking puzzle, with the first team to answer correctly becoming the winner. Regardless, both teams kept their money.

Bonus Round

In the bonus round, one team member was selected by his teammates to draw single-word puzzles instead of phrases for this 90-second round. Each word was connected to the word before it in chain fashion, such as Peanut-Butter-Bread-Basket-etc.

The first four (originally three) words were worth $100 each. The next three that followed would be worth $300. Every word after that was worth an additional $1,000. Play stopped when the timer ran out and the civilian player won whatever money the team had accumulated.

Originally, there were returning champions, who remained on the show until they were defeated or reached the Friday show of any given week (due to weeks airing out of sequence from when they were taped). Within two months, however, they were dropped altogether, and two new contestants competed on each show.

Bloopers

Pictionary is famous for an incident involving Erik Estrada and Bill Maher, which has since made the rounds on blooper reels. An enthusiastic Estrada was attempting to solve the puzzle — "Tie a Yellow Ribbon 'Round the Old Oak Tree." Upon getting the right answer, he raised his fists in celebration, unaware that Maher was close behind him, and ended up punching Maher square in his nose. Taping had to be stopped while a paramedic attended to Maher, but resumed after it was determined Maher's injuries were not serious.

gollark: It's too long, unfortunately.
gollark: ggogolgollgollagollargollarkgollarkollarkllarklarkarkrkk
gollark: I would screenshot mine but I'm not actually anywhere near my computer.
gollark: https://3c1703fe8d.site.internapcdn.net/newman/gfx/news/hires/2014/trfgyhcj.jpg
gollark: Because, really, it's players' *choice* whether they want to horribly break everything and/or use deprecated/stupid utilities.

See also

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