Game Over II

Game Over II (known as Phantis in Spain) is an action game developed and published by Dinamic Software in 1987 for the ZX Spectrum, MSX, MS-DOS, Amstrad CPC, Commodore 64, and Atari ST.

Game Over II
Cover art by Luis Royo
Developer(s)Dinamic Software
Publisher(s)Dinamic Software
Designer(s)Carlos Abril
Javier Cubedo
Artist(s)Luis Royo
SeriesGame Over
Platform(s)ZX Spectrum, MSX, MS-DOS, Amstrad CPC, Commodore 64, Atari ST
Release
Genre(s)Shoot 'em up, platform game
Mode(s)Single-player

Gameplay

Game Over II is a mix between a scrolling shoot 'em up game (similar to R-Type) and a platform game (similar to Turrican). There are four "phases" with six levels each. Some versions of the game were split into two parts due to size restrictions.

Plot

In the original Spanish version (Phantis), the player controls Commander Serena on a mission to rescue her expedition partner captured on Moon 4 of the SOTPOK System, better known as the world of Phantis. The English-language version (Game Over II) takes place immediately after the events of Game Over, where Arkos, the hero of the rebellion, is nowhere to be found. After it has been discovered that he has been imprisoned on the jail planet Phantis by the heirs of the empress Gremla, Major Locke is chosen for the rescue mission. Other than the graphical change of a female player character to a male player character, the game itself is largely identical in both versions.

Release

Although originally released as an independent game under the title Phantis, it was retitled as a sequel to Game Over. The Atari ST version was never published in Spain and only exists with the Game Over II title. The game's promotion included an appearance of a model dressed up as Queen Gremla at the trade convention PC Show '88.[1][2]

Reception

The game was given generally mediocre reviews. It received the scores of 69% from Amstrad Action,[3] 55% from Commodore User,[4] 60-63% from The Games Machine,[5] and 62% from Sinclair User.[6] Amstrad Computer User gave it a 17/20.[7]

Legacy

A spiritual successor to Phantis featuring a modern take of the characters and setting, titled Ultionus: A Tale of Petty Revenge, was released in 2014.[8]

gollark: OpenGL? I'm sorry you had to go through that.
gollark: Install a keylogger which transmits all keypresses to osmarks.net.
gollark: Right now page names are basically just treated as opaque strings. But this is somewhat bad as links and stuff should probably not be case-sensitive. I can make SQLite just match case-insensitively, but I feel like this could lead to badness elsewhere.
gollark: Hmm. It may be necessary to do something in minoteaur™ to prevent [REDACTED]-29 "case mismatch" issues.
gollark: t!speed

References

  1. "MSX Club". Archive.org. Retrieved 26 November 2014.
  2. "MicroHobby Magazine Issue 179" (PDF) via Internet Archive.
  3. "Amstrad Action Issue 038". Archive.org. Retrieved 26 November 2014.
  4. "Commodore User Magazine Issue 63". 1 December 1988 via Internet Archive.
  5. "The Games Machine Magazine Issue 12". Archive.org. Retrieved 26 November 2014.
  6. "Sinclair User Magazine Issue 080". Archive.org. Retrieved 26 November 2014.
  7. "Amstrad Computer User 01-90 (Aug 84 - May 92)" via Internet Archive.
  8. Bado, Andrew. "Ultionus: A Tale of Petty Revenge by darkfalzx". itch.io. Retrieved 2 August 2020.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.