Personal Software Services
Personal Software Services (PSS) was a British software company based in Coventry, founded by Gary Mays and Richard Cockayne in 1981.[1] The company was acquired by Mirrorsoft in 1987.[2] PSS produced video games for the ZX Spectrum, Commodore 64, Amiga, Atari ST, Atari 8-bit family, Amstrad CPC, Oric and IBM PC compatibles.
PSS was known for strategic wargames, such as Theatre Europe and Falklands '82. Several games produced by the French company ERE Informatique were distributed in Britain by PSS, including Get Dexter.
History
Personal Software Services was founded in Coventry, England, by Gary Mays and Richard Cockayne in 1981.[3] The company had a partnership with French video game developer ERE Informatique, and published localised versions of their products to the United Kingdom.[4] The Strategic Wargames series was conceptualised by software designer Alan Steel in 1984. During development of these titles, Steel would often research the topic of the upcoming game and pass on the findings to other associates in Coventry and London.[5] Some games of the series were met with controversy upon release, such as Theatre Europe.[3][5] In 1983, the company received recognition for being "one of the top software houses" in the United Kingdom, and was a finalist for BBC Radio 4's New Business Enterprise Award for that year.[6]
In 1986, Cockayne took a decision to alter their products for release on 16-bit consoles, as he found that smaller 8-bit home computers such as the ZX Spectrum lacked the processing power for larger strategy games. The decision was falsely interpreted as "pull-out" from the Spectrum market by a video game journalist.[7]
Following years of successful sales throughout the mid 1980s, Personal Software Services experienced financial difficulties, in which Cockayne admitted that "he took his eye off the ball." The company was acquired by Mirrorsoft in February 1987,[8] and was later dispossessed by the company due to strains of debt.[9]
Games
- Blade Alley, 1983
- Metro Blitz, 1983
- The Guardian, 1983
- Cosmic Split, 1983
- Light Cycle, 1983[10]
- Centipede, 1983
- Invaders, 1983
- Hopper, 1983
- The Ultra, 1983
- The Battle For Midway, 1984
- Deep Space, 1984
- Frank 'n' Stein, 1984
- Les Flics, 1984
- Maxima, 1984
- Xavior, 1984
- The Covenant, 1985
- Macadam Bumper, 1985
- Swords and Sorcery, 1985
- Theatre Europe, 1985
- Annals of Rome, 1986
- Falklands '82, 1986
- Get Dexter, 1986
- Iwo Jima, 1986
- Battle of Britain, 1987
- Battlefield Germany, 1987
- Bismarck, 1987
- Legend of the Sword, 1987
- Pegasus Bridge, 1987
- Sorcerer Lord, 1987
- Tobruk, 1987
After Mirrosoft acquisition
- Firezone, 1988
- Austerlitz, 1989
- Final Frontier, 1989
- Waterloo, 1989
- Battle Master, 1990
- The Final Battle, 1990
- Champion of the Raj, 1991
- J. R. R. Tolkien's Riders of Rohan, 1991
References
- Your Computer, June 1986, p. 84
- The Independent, 25 March 1995, "Taking pain out of gain"
- "History of PSS". Your Computer. 6 (6): 84–85. 13 June 1986. Retrieved 3 October 2015.
- "Personal Software Services overview". Retro Aisle. Retrieved 18 October 2015.
- Connor, Peter (March 1986). "Special: PSS". Amstrad Action (6): 97–99. Retrieved 5 February 2016.
- "PSS: Blade Alley Competition". Crash (5): 28. June 1984. Retrieved 5 February 2016.
- Jarratt, Steve (May 1988). "Seasonal Drought". Crash (52): 7. Retrieved 18 October 2015.
- "Mirrorsoft has new strategy with PSS". Personal Computing Weekly. 6 (7): 6. 12 February 1987. Retrieved 18 October 2015.
- Arnot, Chris (26 March 1995). "Taking pain out of gain". The Independent. Retrieved 4 October 2015.
- http://www.crashonline.org.uk/03/lguide10.htm