Palladium Fantasy RPG Book 3: Adventures on the High Seas

Palladium Fantasy RPG Book 3: Adventures on the High Seas is a role-playing game supplement for Palladium Fantasy Role-Playing Game published by Palladium Books in 1987. An updated edition was published in 1996.

Contents

Adventures on the High Seas is a supplement including new skills, character classes (gladiator, pirate, acrobat, bard) and magic items, plus characters sheets, ship types, and rules for nautical adventures. It includes several scenarios set on a series of fully mapped-out islands.[1]

Publication history

Adventures on the High Seas was written by Kevin Siembieda, and was published by Palladium Books in 1987 as a 208-page book.[1]

Reception

In the November 1987 edition of Dragon (Issue 127), Ken Rolston reviewed the first edition of this book, and thought it was "Good old-fashioned, prehistoric D&D game-style fantasy adventures by the shipload." Rolston liked the extra rules and campaign supplements, calling the new character classes, magic items and curses "neat stuff." He concluded, "What it lacks in organization and sophistication, it more than makes up for in enthusiasm and imagination."[2]

Ten years later, in the December 1997 edition of Dragon (Issue 242), Rick Swan reviewed the second edition, and was complimentary, saying, "The seafaring stuff — the best of its kind I’ve ever seen — covers the economics of sea trade, ship-to-ship combat, and naval equipment." He gave the book an above-average rating of 5 out of 6, but concluded that it was "better for [gaming] veterans, owing to some complicated concepts."[3]

Review

  • Arcane (Issue 18 - Apr 1997)
gollark: Maybe I should run anti-nobody adverts on osmarks internet radio™ to gather popular support.
gollark: Refusing to provide people the information necessary to make informed choices about privacy or whatever when you gather it so that you can indulge your bizarre habit isn't very good *either*.
gollark: Which is also pretty bad.
gollark: > Would you have if you didn't run out of infodata?> no.
gollark: Well, you seem to *generally* not stop if asked, you said so.

References

  1. Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 200. ISBN 0-87975-653-5.
  2. Rolston, Ken (May 1984). "Role-playing reviews". Dragon. TSR, Inc. (85): 66–67.
  3. Swan, Rick (September 1992). "Roleplaying Reviews". Dragon. TSR, Inc. (185): 68.
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