Outpost Gamma

Outpost Gamma is a 1981 board game published by Heritage Models.

Gameplay

Outpost Gamma is a game of a conflict involving colonists and explorers with high-tech weapons facing an overwhelming number of natives with more primitive arms.[1]

Reception

Bruce F. Webster reviewed Outpost Gamma in The Space Gamer No. 44.[1] Webster commented that "I recommend Outpost Gamma without reservations. Like Ogre and GEV, you will get far more than your money's worth."[1]

Steve List reviewed Outpost Gamma in Ares Magazine #12 and commented that "its system is not one which admits (or encourages) developing home-brew scenarios as does Star Soldier. Outpost Gamma is not worth a visit."[2]

gollark: I don't really trust governments to decide exactly what I "need".
gollark: I don't think you can blame it on just that. The American system appears to also have lots of bureaucracy, and indirection which reduces the incentive to have low prices.
gollark: I believe it can be relatively fast if you keep recent information of where all the satellites are cached or something.
gollark: Relatedly, apparently GPS can reach sub-metre accuracy now, which is very impressive.
gollark: You would have to detect and correct for it.

References

  1. Webster, Bruce F. (October 1981). "Capsule Reviews". The Space Gamer. Steve Jackson Games (44): 30.
  2. List, Steve (January 1982). "Games". Ares Magazine. Simulations Publications, Inc. (12): 29.
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