Nvidia GRID
Nvidia GRID is a family of graphic processing units (GPU) made by Nvidia, introduced in 2008, that is targeted specifically towards cloud gaming.[1] The Nvidia GRID includes both graphics processing and video encoding into a single device which is able to decrease the input to display latency of cloud based video game streaming.[2] Nvidia offer their own game streaming service that makes use of the Nvidia Grid that supports full 1080p at 60 frames per second over the Internet.[3]
While GPUs, and Nvidia in particular, are generally considered mainly for video games, there has been a recent growth of business applications that are GPU-accelerated. The Nvidia GRID K1 and K2 are being integrated with Supermicro server clusters for use with 3D-intensive applications such as graphics and computer aided drafting (CAD).[4] In 2015, Microsoft began including Nvidia GRID as part of its Azure Enterprise cloud platform for businesses, such as engineers and designers, to make use of.[5]
References
- Hou, Qingdong; Qiu, Chu; Mu, Kaihui; Qi, Quan; Lu, Yongquan (2014). A Cloud Gaming System Based on NVIDIA GRID GPU. 2014 13th International Symposium on Distributed Computing and Applications to Business, Engineering and Science. pp. 73–77. doi:10.1109/DCABES.2014.19. ISBN 978-1-4799-4169-8.
- Shea, Ryan; Liu, Liu; Ngai, Edith; Cui, Yong (2013). "Cloud gaming: Architecture and performance". IEEE Network. 27 (4): 16–24. CiteSeerX 10.1.1.394.1568. doi:10.1109/MNET.2013.6574660.
- Hardawar, Devindra (May 12, 2015). "NVIDIA's GRID cloud gaming service gets 1080p 60 FPS streaming". Engadget.
- "Supermicro server platforms use NVIDIA GRID technology". Internet Business News. 24 May 2013. ProQuest 1354964616.
- "NVIDIA GPUs to Accelerate Microsoft Azure" (Press release). NVIDIA. September 29, 2015. Retrieved July 26, 2020.