Night of the Ninja (role-playing game)
Night of the Ninja is a role-playing game published by IIE Games Corporation (Canada) in 1986.[1]
Designer(s) | Tom Wall, Sandford Tuey |
---|---|
Publisher(s) | IIE Games Corporation |
Publication date | 1986 |
Genre(s) | Role-playing game (RPG) |
Description
Night of the Ninja is a modern system of oriental martial arts.[2] The simple rules cover character creation, skills, weapons, running the games, etc., but the main emphasis is on combat, featuring unusual weapons such as scythes, whips, spikes, and blowpipes.[2]
Publication history
Night of the Ninja was designed by Tom Wall and Sandford Tuey and published by IIE Games Corporation in 1986 as a 54-page book.[1][2]
Reviews
- White Wolf #8 (Dec./Jan., 1987)
gollark: You could use Oracle Cloud's free thing instead. I'm pretty sure they're okay with Minecraft servers on it, since they have a blog post on setting one up.
gollark: "Reboot them"? I don't think most of these chatbot things have any long term internal state which gets updated.
gollark: Geese have many practical applications, such as divination and reacting to things.
gollark: It selects random goose from someone's goose dataset.
gollark: Codex is surprisingly good at writing stuff in the simple text adventure description language my friend made up.
References
- "Night of the Ninja Mastery Manual". RPGGeek. Retrieved 2016-06-22.
- Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 69. ISBN 0-87975-653-5.
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