Nicolas Cousin

Nicolas Cousin (born 11 July 1985) is a retired French professional football player. He previously played for Angers SCO and Paris Saint-Germain at the professional level.

Nicolas Cousin
Personal information
Date of birth (1985-07-11) 11 July 1985
Place of birth Nemours, Seine-et-Marne, France
Height 1.84 m (6 ft 0 in)
Playing position(s) Goalkeeper
Club information
Current team
Paris Saint-Germain (youth coach)
Senior career*
Years Team Apps (Gls)
2003–2007 Paris Saint-Germain B
2007–2009 Angers SCO 1 (0)
2009–2010 US Créteil
2010 Avion 6 (0)
2011–2019 FC Chartres 190 (0)
* Senior club appearances and goals counted for the domestic league only

Coaching career

Cousin retired at the end of the 2018-19 season, having played 190 games for FC Chartres. He then returned to Paris Saint-Germain in a goalkeeper coaching role, working with the youth teams at the academy.[1]

gollark: If it had a list of "visible entities" the rendering would be much faster. There isn't one.
gollark: You can't just trust clients.
gollark: ```javascriptconst getEnemy = (x, y) => { for (let i = 0; i < enemies.length; i++) { let other = enemies[i] if (other.x == x && other.y == y) return i } return -1}const getPlayer = (x, y) => { for (let i = 0; i < active_players.length; i++) { if (active_players[i]) { if (players[i].x == x && players[i].y == y) return i } } return -1}const getBonus = (x, y) => { for (let i = 0; i < bonuses.length; i++) { if (x == bonuses[i].x && y == bonuses[i].y) return i } return -1}```
gollark: This is for rendering the area around a player.
gollark: ```javascriptconst renderPlayer = (player) => { let str = "" for (let y = player.y - 5; y <= player.y + 5; y++) { for (let x = player.x - 10; x <= player.x + 10; x++) { let wallCol = getWallColor(x, y) if (x >= WIDTH) { str += wallCol } else if (y >= HEIGHT) { str += wallCol } else if (x < 0) { str += wallCol } else if (y < 0) { str += wallCol } else { let id = getEnemy(x, y) if (id != -1) { str += enemy_icons[enemies[id].id] } else { let id = getPlayer(x, y) if (id != -1) { str += players[id].icon } else { let id = getBonus(x, y) if (id != -1) { str += "?" } else { str += " " } } } } } str += "\n" } return str}```

References


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