New Zealand Game Developers Association

The New Zealand Game Developers Association (NZGDA) was founded in 2001. It was formed to support the video game development industry in New Zealand.

The primary mission of the NZGDA is to build the New Zealand video game development industry into a preferred supplier of related products and services. It also facilitates communication for New Zealand game developers, and aims to create quality development, and business capabilities within New Zealand. The NZGDA organises monthly Game Developer Meetups in Auckland, Wellington, Christchurch and sometimes Hamilton and Dunedin. It also runs the annual New Zealand Game Developers Conference[1] and Kiwi Game Starter startup challenge.

NZGDA members can be both commercial game development studios or individuals. The current Chairperson of the organisation is Cassandra Gray, a game developer in Wellington, New Zealand.[2].

Members

gollark: I'm using `warp`, which has nice HTTP combinatory things which are also glacially slow to compile, `sqlx`, which type-checks SQL queries at compile time but is also probably quite slow, and `horrorshow`, a compile-time HTML templating library.
gollark: Well, I use a lot of compile-time stuff like macros, and rustc is not very fast.
gollark: It's a small project currently.
gollark: > only 195 :GWlulurdWaitWhat:Yes, that is correct.
gollark: > my current project can compile itself in 300 ms so that's niceClearly I must rewrite all my stuff in your current project.

References

  1. "NZGDC18". New Zealand Game Developers Conference. Retrieved 2019-04-01.
  2. "Board Members – NZGDA". Retrieved 2019-04-01.
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