New Infinities Productions

New Infinities Productions was an American game company that produced role-playing games and game supplements.

History

Immediately after leaving TSR, Gary Gygax helped form New Infinities Productions, Inc.[1] Wargamer and accountant Forrest Baker had worked as a consultant for TSR during 1984 and 1985, and wrote up a business plan that convinced Gygax to try again with the business side of roleplaying; New Infinities was the results, with Baker as CEO and Gygax as Chairman of the Board.[2]:237 In October 1986, the company was publicly announced.[2]:237 Frank Mentzer and Kim Mohan were design executives and with Gygax formed the creative committee.[3] Before a single product was released, Baker disappeared when his promised outside investment of one to two million dollars failed to come through.[2]:237 In February 1987, Don Turnbull was brought on as the new CEO of New Infinities.[2]:237 Gygax had retained the rights to Gord the Rogue as part of his severance agreement with TSR, so he licensed Greyhawk from TSR and started writing new novels beginning with Sea of Death (1987); Gygax's Gord novels were the main things keeping New Infinities in business.[2]:237

Gygax's first role-playing game work for New Infinities (with Mohan and Mentzer) was the science fiction-themed RPG Cyborg Commando, which was published in 1987.[2]:237 New Infinities began working on a third line of products, which began with an adventure written by Mentzer called The Convert (1987); Mentzer wrote the adventure as an RPGA tournament for D&D, but TSR was not interested in publishing it. Mentzer got verbal permission to publish the adventure with New Infinities, but since the permission was not in writing TSR filed an injunction to prevent the adventure's sale, although the injunction was later lifted.[2]:238 Jefferson P. Swycaffer wrote three books based on Traveller, called the "Tales of the Concordat" trilogy (1988),[2]:237 beginning with The Empire's Legacy and Voyage of the Planetsmasher.[2]:238 Gygax announced in 1988 in a company newsletter that he and Kuntz were working on a new fantasy RPG, and that the company's "Fantasy Master" line would detail the Castle and City of Greyhawk as they had originally envisioned them, now called "Castle Dunfalcon".[2]:239 Gygax and Kuntz's new game would be called "Infinite Adventures", and was envisioned as a multigenre RPG supported by different gamebooks for different genres.[2]:61 However, New Infinities' investors forced the company into bankruptcy, and the company was dissolved in 1989.[2]:239

gollark: > (One reason for this policy of replacement is that internally, a Text value is represented as packed UTF-16 data. Values in the range U+D800 through U+DFFF are used by UTF-16 to denote surrogate code points, and so cannot be represented. The functions replace invalid scalar values, instead of dropping them, as a security measure. For details, see Unicode Technical Report 36, ยง3.5.)
gollark: Wait, you are WRONG.
gollark: Seriously.
gollark: *Text* uses UTF-32.
gollark: But if you want to deal with an individual *character*, that is *not* a u8.

References

  1. Cobb, Nathan (April 19, 1987). "It's Only a Fad". The Boston Globe. p. 77. ISSN 0743-1791. ProQuest 294411624. (Registration required)
  2. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  3. Gygax, Gary 1987. "From the Sorcerer's Scroll", Dragon 122:40 (Jun 1987)
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.