Necromancer (board game)
Necromancer is a 1983 board game published by Steve Jackson Games.
Gameplay
Necromancer is a game in which each player portrays a wizard who has the power to control the undead.[1]
Reception
Kevin Frey reviewed Necromancer in Space Gamer No. 71.[1] Frey commented that "Overall, Necromancer is action-packed, fast-moving, and ever-changing. It is a unique game which most gamers should find exciting to play."[1]
gollark: `a` is just one value, so the second return is discarded, so it works sensibly.
gollark: `gsub` actually returns multiple values. Because Lua, since it's the last thing passed to that function, `table.insert` is passed the string it returns and a number from it. `table.insert` has an overload where it takes `(table, position, value)` or something instead of `(table, value)`.
gollark: The alternative to having it be a GPS server thing would be per-dimension "dimservers" or something providing the dimension name (and possibly server name and metadata), which could work too I guess.]
gollark: The main problem I envision is that I haven't worked out a standard for dimension naming, so it just uses the one it receives the most fixes containing, which can be basically anything the GPS servers want, and that it won't function reliably without a large amount of dimension-enabled GPS servers.
gollark: I've patched dimension support into the GPS libraries in potatOS and my trilaterating GPS server. Would people be interested in dimension support in GPS and/or should I PR it into CC: Tweaked?
References
- Frey, Kevin (Nov–Dec 1984). "Capsule Reviews". Space Gamer. Steve Jackson Games (71): 49.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.