Nathan Cheever

Nathan Cheever is an American video game designer and visual artist. The majority of his design experience has been level design and world design. He spoke at the 2002 Game Developer's Conference and was also a technology representative at both GDC and E3 that year for LithTech.

Nathan Cheever
NationalityAmerican
OccupationVideo game designer, visual artist

Two projects he contributed to were halted late in development due to Publisher issues. During 2009 Konami suspended its role as a publisher for Six Days in Fallujah because of its controversial nature.[1] In 2014 Prey 2 was officially cancelled after three years of inactivity.[2]

In 2013 he joined 2K Games to be part of Hangar 13 on Mafia III.

Games

Published Artwork

gollark: People might disagree with how you run things and that's really not a good reason to imprison/whatever them.
gollark: Or just anyone who happens to be *related* to dissidents, to some extent anyone made worse off by some poor decision made somewhere, someone who is *taken* to be a dissident even if they aren't somehow, people who are living in fear of being considered one, etc.Also, I do care about said dissidents, soooo...
gollark: The world is very interconnected these days so stuff happening elsewhere affects me somewhat. And I do also care about suffering being caused, even if that doesn't directly affect people in my country.
gollark: I can definitely judge them by their *actions* and whatnot.
gollark: ???

References

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