Morton Heilig

Morton Leonard Heilig (December 22, 1926 – May 14, 1997)[1] was a pioneer in Virtual Reality (VR) technology and filmmaker.[2] He applied his cinematographer experience and with the help of his partner developed the Sensorama over several years from 1957, patenting it in 1962.[3]

Sensorama

It was big, bulky, and shaped like a 1980s era video arcade game. The Sensorama was quite impressive for 1960s technology. The game gave the player the experience of riding a motorcycle on the streets of Brooklyn. The player felt the wind on their face, the vibration of the motorcycle seat, a 3D view, and even smells of the city.[4]

Heilig wanted to create “cinema of the future.” [5] The Sensorama was doomed, however, from the high costs of the filmmaking. The problem was not that the apparatus addressed the wrong senses; the business community just couldn't figure out how to sell it.[6] He was not able to find the amount of funds necessary to create new 3-D films “obtained with three 35 mm cameras mounted on the cameraman.”[7]

Filmmaker

Heilig was the producer, director, writer, cinematographer and editor of the short films "Assembly Line" (1961) and "Destination: Man" (1965). He was the producer, director, writer, cinematographer and editor of the feature film "Once" (1974). He directed episodes of the TV series Diver Dan (1961). He was a production executive for the film They Shoot Horses Don't They? (1969). [8] [9]

Morton Heilig is buried at Eden Memorial Park Cemetery in Mission Hills, Los Angeles, California, USA.

gollark: This is basically just word association games.
gollark: They actually build models, look at how it could work, see how it interacts with things, and if possible find ways to test it against what actually happens.
gollark: Physicists do not sit around armchairishly going "hmm, what if stuff gets mass because of a 'field'?" and then getting it named after them.
gollark: If you are to actually make bold claims about theoretical physics instead of just paraphrasing random quantum things it would be beneficial to learn the relevant maths so you can understand the models.
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References

  1. "Morton Heilig: The Father of Virtual Reality".
  2. Pimentel, K., & Teixeira, K. (1993). Virtual reality. New York, NY: McGraw-Hill. ISBN 978-0-8306-4065-2.CS1 maint: multiple names: authors list (link)
  3. Patent search results
  4. Kock, N. (2008). "E-collaboration and e-commerce in virtual worlds: The potential of Second Life and World of Warcraft" (PDF). International Journal of e-Collaboration. 4 (3): 1–13.
  5. "Morton Heilig (American cinematographer)". Britannica Online Encyclopedia.
  6. Laurel, B. (1993), Computers as Theatre, Reading, Mass.: Addison-Wesley, pp. 49–65
  7. Scott Tate (Fall 1996). "Virtual Reality: A Historical Perspective".
  8. https://www.imdb.com/name/nm0374147/?ref_=nv_sr_1 retrieved 5/5/18
  9. http://www.bfi.org.uk/films-tv-people/4ce2b9f89438b retrieved may 5,2018
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