Monster Munch (video game)
Monster Munch is a clone of Pac-Man programmed by Mark Trotter for the Commodore 64.[1] It was published by Atlantis Software in 1983.[2]
Monster Munch | |
---|---|
Cover art | |
Publisher(s) | Atlantis Software |
Programmer(s) | Mark Trotter[1] |
Platform(s) | Commodore 64 |
Release | 1983 |
Genre(s) | Maze |
Mode(s) | Single-player |
Gameplay
The player must guide the character of "Munchie" around the maze so that he eats all of the white dots. Munchie is pursued by monsters, which cause the character to be killed by a bolt of lightning, losing one of three lives. Eating a flashing power pill turns the monsters blue, during which time Munchie is able to eat them for bonus points. A question mark occasionally appears, which can be eaten for a mystery bonus. When all the dots are eaten, the player is presented with a new, more dangerous screen.
Reception
gollark: I have yet ÆNOTHER never-to-be-meaningfully-finished project idea: a ””calculator””.
gollark: HelloBoi, that CLEARLY violates rule 2?
gollark: Or indeed any of the surface world.
gollark: Yes. This is known. Brazil is not, strictly speaking, part of South America.
gollark: My memetic engineering has made this impossible.
References
- Hague, James. "The Giant List of Classic Game Programmers".
- Monster Munch at Lemon 64
External links
- Monster Munch at Gamebase64
- Monster Munch can be played for free in the browser at the Internet Archive
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.