Miha Gregorič
Miha Gregorič (born 22 August 1989) is a Slovenian footballer who plays for Cjarlins Muzane.
Personal information | |||
---|---|---|---|
Full name | Miha Gregorič | ||
Date of birth | 22 August 1989 | ||
Place of birth |
Šempeter pri Gorici, SFR Yugoslavia | ||
Playing position(s) | Defender | ||
Club information | |||
Current team | Cjarlins Muzane | ||
Youth career | |||
Gorica | |||
Senior career* | |||
Years | Team | Apps | (Gls) |
2008–2013 | Gorica | 81 | (2) |
2008–2009 | → Brda (loan) | 25 | (1) |
2013–2015 | Koper | 46 | (2) |
2015–2018 | Gorica | 70 | (3) |
2018–2019 | Fidelis Andria | 23 | (0) |
2019– | Cjarlins Muzane | 0 | (0) |
National team | |||
2007 | Slovenia U18 | 7 | (0) |
* Senior club appearances and goals counted for the domestic league only and correct as of 20:03, 20 November 2019 (UTC) |
Career
In September 2018, Gregorič moved abroad and joined Italian club Fidelis Andria.[1] In July 2019, he joined another Serie D club, ASD Cjarlins Muzane.[2]
gollark: Throwing an error is probably wrong - you need to stop it happening during crafting task generation.
gollark: That sounds really inconvenient.
gollark: You still need to avoid being caught in infinite loops.
gollark: That's probably impractical.
gollark: ```For instance, say I want a wooden chest: I've got several solutions: - Use an existing chest- Craft a chest from existing planks - Craft planks and then craft a chest Now, normally I'd say the first is the best. But what happens if I've only got 1 dark oak chests, and I've got 1000 oak planks. Surely it'd be better to create a chest from the planks in this case, as it results in a more balanced system.```Mentioned by the people on the CC discord I asked.
References
- Fidelis Andria, altri quattro colpi per sognare in grande, tuttocampo.it, 7 September 2018
- CJARLINS MUZANE – Arriva dalla Fidelis Andria il baluardo, friuligol.it, 15 July 2019
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.