Micro Mouse Goes Debugging

Micro Mouse Goes Debugging is a computer game for the ZX Spectrum. It was released by MC Lothlorien in 1983.

Micro Mouse Goes Debugging
Developer(s)Steve Hughes
Publisher(s)MC Lothlorien
Platform(s)ZX Spectrum 16K, Commodore 64
Release1983
Mode(s)Single player

Gameplay

The premise was to control Micro Mouse around a screen which contained lines of BASIC program, some of which is missing. While Micro Mouse is replacing the code, he must avoid bugs which will try to kill you and also pinch part of the code. Micro Mouse's only form of defense was a can of data kill.

Legacy

MC Lothlorien produced another game of the same name in 1989 which was released by Mastertronic.[1] It was also released for the Amstrad CPC and the Commodore 64.[2] This has completely different gameplay compared to the original. In this version, you guided Micro Mouse around a circuit board picking up parts and placing them in the correct spot. This version was poorly received by critics.[3][4]

gollark: That's everything ever. It just happens to be particularly easy because at GCSE content is minimal.
gollark: It probably goes down the chemistry route of making you memorize 2838383939103848384 things.
gollark: I don't know if A-level is much better. I do know it isn't very mathy.
gollark: My friend switched to economics at the end of year 10 and got an A-ish grade on the end of year exams from 2 hours reading the textbook and someone's notes.
gollark: Really oversimplified, no mathematical models, and it was way too easy.

References


This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.