Media in Visalia, California
The Media of Visalia serves a large population in the Visalia, California area.
The major daily newspaper in the area is the Visalia Times-Delta/Tulare Advance-Register. There are also a number of smaller regional newspapers, alternative weeklies and magazines, including the Valley Voice Newspaper. Many cities adjacent to Visalia also have their own daily newspapers whose coverage and availability overlaps into certain Visalia neighborhoods.
Visalia arts, culture and nightlife news is also covered by a number of local online guides.
Television stations in Visalia
Visalia is in the Fresno media market and thus primarily receives Fresno-based stations.
Channel | Call Sign | Network | Digital subchannel | Digital Subchannel | Digital Subchannel | Owner |
---|---|---|---|---|---|---|
16 | KHSC | HSN | -- | -- | -- | Cocola Broadcasting |
18 | KVPT | PBS | -- | -- | -- | Valley Public Television |
21 | KFTV-DT | Univision | -- | -- | -- | Univision Communications |
30 | KFSN | ABC | -- | -- | -- | The Walt Disney Company/ABC |
32 | KJEO-LD | America One | -- | -- | -- | Cocola Broadcasting |
33 | KGOF-LP | Pursuit Channel/AMGTV | -- | -- | -- | Cocola Broadcasting |
39 | KMSG-LD | Azteca América | -- | -- | -- | Cocola Broadcasting |
43 | KGMC | Jewelry Television/America One | -- | -- | -- | Cocola Broadcasting |
47 | KGPE | CBS | -- | -- | -- | Newport Television |
49 | KNXT | Independent | -- | -- | -- | Roman Catholic Diocese of Fresno |
51 | KNSO | Telemundo | -- | -- | -- | NBC Universal |
53 | KAIL | MyNetworkTV | -- | -- | -- | Trans-America Broadcasting Corporation |
59 | KFRE-TV | The CW | -- | -- | -- | New World TV Group |
61 | KTFF-DT | TeleFutura | -- | -- | -- | Univision Communications |
gollark: So if I come up with the genius idea of a compact ore processing system by putting a pulverizer and redstone furnace next to each other, I can patent that?
gollark: Your server will just let you patent *anything*?
gollark: ?
gollark: So I guess you would have to either allow people to patent only new-for-CC things and ignore most existing implementations, or basically not allow patenting anything. Although I think patents (and half the legal system) as they stand aren't a great system and probably should not be copied into games?
gollark: At least, they mostly do somewhat new-for-CC things (except OSes) but not things which haven't been done before in another context.
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