Mechanized Assault & Exploration 2
M.A.X. 2: Mechanized Assault & Exploration (known in Europe as M.A.X. 2: Mechanised Assault & Exploration) is a 1998 hybrid real-time/turn-based strategy video game developed and published by Interplay Productions. It's a sequel to Mechanized Assault & Exploration.
Mechanized Assault & Exploration 2 | |
---|---|
Developer(s) | Interplay Productions |
Publisher(s) | Interplay Productions |
Platform(s) | Microsoft Windows |
Release | June 29, 1998[1] |
Genre(s) | Real-time strategy Turn-based strategy |
Mode(s) | Single-player, Multi-player |
Reception
Next Generation reviewed the PC version of the game, rating it four stars out of five, and stated that "M.A.X. 2 is a solid combat/strategy game that is bound to make numerous new friends."[2]
gollark: <@249056455552925697> Why not use digraphs (for C)?
gollark: As long as your program isn't egregiously awfully optimized, like Electron or something, and is running on fairly recent computers, and does not do heavy computation, it's probably sensible to trade off some speed for development time.
gollark: I just have keys for that.
gollark: Consider: if you use a lower-level language it will probably take longer to implement.
gollark: https://gist.github.com/adamnew123456/12546e6e36607a63e254
References
- "News for June 29, 1998". Online Gaming Review. June 29, 1998. Archived from the original on December 4, 2000. Retrieved December 6, 2019.
"June 29, 1998: "Interplay's real-time strategy game M.A.X. 2 has hit stores..." - "Finals". Next Generation. No. 47. Imagine Media. November 1998. p. 160.
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