Math Rescue

Math Rescue is a 1992 educational platform game created by Karen Crowther of Redwood Games and published by Apogee Software. Its early pre-release title was "Number Rescue".[1] Released in October, 1992, for the DOS platform, it is a loose successor to the earlier game Word Rescue, whose game engine was used to power the new game with minor changes. Math Rescue was initially released as shareware but later achieved a retail release.[2] It was followed by Math Rescue Plus. There were plans to have a sequel to the game called "Gruzzle Puzzles" but it was never started.[3]

Math Rescue
Episode 1 Gameplay
Developer(s)Redwood Games
Publisher(s)Apogee Software
Designer(s)Karen Crowther
Programmer(s)Karen Crowther
Writer(s)Maya Watson
Composer(s)Dale Homburg
Jimmie Homburg
Platform(s)DOS, Windows, Mac OS
ReleaseOctober 1992
Genre(s)platform game, educational
Mode(s)Single-player

The registered version of Math Rescue remains available for purchase.[4] It was also released on Steam in 2015 with support for Windows and Mac OS. The game can also allow the player interact with a pair of Stereoscopic Vision Glasses.[5]

Gameplay

Math Rescue revolves around solving math problems. Boxes float in the air. Touching a box transports the player inside it, where they solve a math problem to get points.

Math Rescue includes three episodes, called Visit Volcanoes and Ice Caves, Follow the Gruzzles into Space, and See Candy Land. Only the first episode is distributed as shareware, while the others are available commercially. Each episode contains 15 levels. The game also has a learning mode to permanently enable word problems in the game.[6]

Plot

The world's numbers are stolen by the Gruzzles, which causes problems. The player character spots a Gruzzle removing numbers from the front of a house. Benny the Butterfly comes to the player character's aid and they begin a quest to stop the Gruzzles and retrieve the stolen numbers. It turns out that an alien race called the Glixerians from the planet Glixer II have sent their pets, the Gruzzles to steal Earth's numbers so that the humans will become the new Glixerians' pets. It is revealed that Benny was once a Gruzzle who took refuge on Earth. Benny recognises a Gruzzle named Zorja as his cousin and convinces her that the Gruzzles can be free on Earth away from the Glixerians. The Gruzzles return the stolen numbers and provide gardeners with built-in slug control, while the Glixerians hatch some other plot against Earth.

Reception

Reception
Review score
PublicationScore
AllGame[7]
Award
PublicationAward
Best Education Software 1993[8]

Computer Gaming World called Math Rescue and Word Rescue "excellent choices for younger children ... though us older 'kids' will still find them entertaining. They are difficult to keep playing".[9] The game was also given the award as "Best Education Software" in 1993.[8]

gollark: Internet-connected calculators?
gollark: Dynamos and generators use the induction thing too.
gollark: A changing magnetic field through an electrical conductor creates a voltage across the conductor. Something like that.
gollark: But it wouldn't be a war crime if it was a peace crime, would it? CHECKMATE, ATHEISTS!
gollark: One must wonder what else it would be.

References

  1. "Electronic Games, Volume 1" (2). November 1992: 46. Retrieved May 5, 2016. Cite journal requires |journal= (help)
  2. Game Developer. Miller Freeman. 1994. p. 53.
  3. Math Rescue Episode 3 ending
  4. Math Rescue page at Classic DOS Games
  5. "Aero the Acro-Bat - UK Review". 3D World. Vol. 1 no. 8. Future Publishing. October 1997. p. 17.
  6. Karen Crowther (1992). "Math Rescue Hint Sheet" (PDF). Apogee Software. Retrieved December 6, 2017. Cite journal requires |journal= (help)
  7. "Math Rescue - Review - allgame". Allgame. Archived from the original on November 15, 2014. Retrieved November 14, 2014.
  8. Apogee (February 22, 1997). "Apogee FAQ - Awards". RinkWorks. Retrieved May 5, 2016.
  9. Miller, Chuck (July 1993). "Edutainment 101". Computer Gaming World. p. 116. Retrieved July 12, 2014.
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