Mark Morgan (composer)
Mark Morgan (born October 22, 1961) is an American musician and score composer for video games, television and films. He is known for his work in Fallout, Fallout 2 and Planescape: Torment, and for being a former member of Starship. He was born in Los Angeles, California, to an architect, Melford Morgan[1] and Betty Morgan, a classically trained pianist. It was while living with his parents that he became interested in music, and started to learn to play the piano.[2]
Mark Morgan | |
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Born | October 22, 1961 |
Origin | Los Angeles, California |
Occupation(s) | Composer, pianist |
Years active | 1995–present |
Upon graduating from high school, he moved to Boston, where he enrolled in the Berklee College Of Music, where he studied piano and composition, and where he learned about electronic music.[2] In 1988, he joined Starship on keyboards, played on the Love Among the Cannibals album with the band , and toured with them until 1990.
Video games
- Zork Nemesis (1995)
- Dark Seed II (1995)
- Shattered Steel (1996)
- Descent II (1996)
- Zork: Grand Inquisitor (1997)
- NetStorm: Islands At War (1997)
- Fallout (1997)
- Fallout 2 (1998)
- Planescape: Torment (1999)
- Civilization: Call to Power (1999)
- Giants: Citizen Kabuto (2000)
- Allods Online (2009)
- Need for Speed: Shift (2009)
- Stasis (2014)
- Wasteland 2 (2014)
- Torment: Tides of Numenera (2017)
- Prey 2 (Canceled)
- The Bard's Tale IV: Barrows Deep (2018)
Television
- One Tree Hill (2003–2012)
- Hawaii (2004)
- Kojak (2005)
- Killer Instinct (2005)
- Shark (2006–2008)
References
- Hughes, Sam (April 14, 2014). "Interview with Professional Composer, Mark Morgan". The Sound Architect. The Sound Architect. Retrieved January 31, 2017.