Mann Cemetery

Mann Cemetery is an historic cemetery located in Freeport, Maine. It was established around 1750 and was closed to burials in 1922.[1]

Mann Cemetery
The blue markers denote what are believed to be burials
Details
Establishedc. 1750
(closed to burials in 1922)
Location
Off Lower Flying Point Road
Freeport, Maine
CountryUnited States
Coordinates43°50′0.04″N 70°02′59″W
TypePrivate
Owned byMann Cemetery Association
Size0.5 acres (0.20 ha)
No. of gravesest. 160
Find a GraveMann Cemetery

There are around 160 burials, most in unmarked graves. The oldest marked grave is that of Esther Mann (1737–1770),[2] who preceded her husband, John, in death by 34 years.[3] Dozens of blue plastic markers denote what are believed to be burials.[1] The Mann family plot is surrounded by barbed wire, outside of which members of at least ten other families are buried.[1]

A dispute arose in 2016 with L.L.Bean, who purchased property, on the adjacent Marietta Lane, for their paddling center from a Mann family relative thirteen years earlier. The construction meant the "centuries-old"[1] tote road that was used to access the cemetery had to be dug up to install drainage. While Mann Cemetery Association, which was established in 2011, had a secondary access road, it was through a private gated road that was only opened to the public in late 2018.

Residents and descendants of those interred in the cemetery demanded that L.L. Bean rebuild the track to re-establish public access to the cemetery.

gollark: It would be limited to 100ms of CPU per event or something, but you could have people trigger events and such too much.
gollark: Actually, hmm, people could maliciously invoke it a lot, but I suppose they would have to give it money so I'm not sure that's an awful issue.
gollark: So the "contract" would basically be a sandboxed bit of code which can be triggered on events, which is publicly viewable/auditable, and which can send and be sent krist.
gollark: Maybe I should try and clarify the exact model of this a bit, hm.
gollark: Say, 1KST per thousand invocations (precise number up for debate).

References

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