Man at Sea

Man at Sea (Greek: Άνθρωπος στη Θάλασσα, translit. Anthropos sti thalassa) is a 2011 Greek drama film directed by Constantine Giannaris.[1][2]

Man at Sea
Directed byConstantine Giannaris
Produced byAlexander Emmert
Written byConstantine Giannaris
StarringAntonis Karistinos
CinematographyYorgos Argiroiliopoulos
Release date
  • 10 October 2011 (2011-10-10)
Running time
92 minutes
CountryGreece
LanguageGreek

Plot

Alex, the captain of a Greek oil tanker, is still dealing with the death of his son four years ago.[3] While his ship the "Sea Voyager" is in the Mediterranean Sea, Captain Alex comes across a boat filled with adolescent refugees from Iran, Iraq, and Afghanistan.[4] He takes pity on the refugees and allows them on his ship. He plans to drop the refugees off at a port, but local authorities refuse to take them, forcing the refugees to stay on the boat. Their residence angers the ship's owners, and gradually the "Sea Voyager" becomes a claustrophobic war zone between the refugees and the ship's owners.[5]

Cast

  • Antonis Karistinos as Alex
  • Theodora Tzimou as Katia
  • Konstadinos Avarikiotis as Andreas
  • Konstadinos Siradakis as Pantelis
  • Stathis Papadopoulos as Yuri
  • Thanasis Tatavlalis as Petros
  • Nikos Tsourakis as Samir
  • Stathis Apostolou as Johnny
  • Chalil Ali Zada as Rafik
  • Rahim Rahimi as Kamal

Reception

"Man at Sea" was featured in the Panorama section of the 2011 Berlin Film Festival.[4]

It was observed, "If Man at Sea isn’t the director’s best work – although it certainly is his most ambitious – it’s because of his inability to orchestrate the internal rhythms of the conflict."[5] Movies Ltd. listed the diverse sociological issues that the movie deals with: "Illegal immigration, family loss, financial crisis, illegality" (Greek: Λαθρομετανάστευση, οικογενειακή απώλεια, οικονομική κρίση, παρανομία).[3] Boyd van Hoeij wrote, "Giannaris’s latest plays more like 'Around the World in 80 Plot Twists.'"[6]

gollark: Utter parametric equation.
gollark: I can't actually visualize things anyway, so difficulty visualizing 4D isn't a problem for me!
gollark: Yes, but I mean how does that work?
gollark: Which is useful how?
gollark: How is that helpful?

References

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