Machines at War

Machines at War is a real-time strategy video game developed by Isotope 244.[1] It is the predecessor of Land Air Sea Warfare.

Machines at War
Logo of the game
Developer(s)Isotope 244
Designer(s)James Bryant
Platform(s)Windows
Mac OS X
Windows Mobile
Release2007
Genre(s)Real-time strategy
Mode(s)Single Player

Gameplay

The gameplay is inspired by the seminal Command & Conquer series. However, Machines at War does not feature infantry units or navy units.

Reception

  • Out of Eight PC Game Reviews called it "A straightforward RTS game with some clever ideas" and rated it 6/8.[2]
  • Software Review Boffin gave the Mac version 5 stars out of 5 and the Silver badge.[3]
  • Inside Mac Games rated the Mac version with 5/5 and praised the destructible environment. However, it was criticized that "the only option is to play a quick skirmish against up to three computer opponents".[4]
gollark: If that was as effective as actual weapons ships could just have those.
gollark: Yeees, but not as much as a dedicated combat ship.
gollark: Indeed. You can't have a giant superdreadnought-level armoury and also a small enough amount of mass to lighthug.
gollark: Well, they probably can't have great weaponry (except the drive) and also fly amazingly.
gollark: Or radians Celsius.

References

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