Machines at War
Machines at War is a real-time strategy video game developed by Isotope 244.[1] It is the predecessor of Land Air Sea Warfare.
Machines at War | |
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![]() Logo of the game | |
Developer(s) | Isotope 244 |
Designer(s) | James Bryant |
Platform(s) | Windows Mac OS X Windows Mobile |
Release | 2007 |
Genre(s) | Real-time strategy |
Mode(s) | Single Player |
Gameplay
The gameplay is inspired by the seminal Command & Conquer series. However, Machines at War does not feature infantry units or navy units.
Reception
- Out of Eight PC Game Reviews called it "A straightforward RTS game with some clever ideas" and rated it 6/8.[2]
- Software Review Boffin gave the Mac version 5 stars out of 5 and the Silver badge.[3]
- Inside Mac Games rated the Mac version with 5/5 and praised the destructible environment. However, it was criticized that "the only option is to play a quick skirmish against up to three computer opponents".[4]
gollark: If that was as effective as actual weapons ships could just have those.
gollark: Yeees, but not as much as a dedicated combat ship.
gollark: Indeed. You can't have a giant superdreadnought-level armoury and also a small enough amount of mass to lighthug.
gollark: Well, they probably can't have great weaponry (except the drive) and also fly amazingly.
gollark: Or radians Celsius.
External links
- Machines at War on Isotope 244 (official homepage)
References
- Official Isotope 244 Website : http://isotope244.com
- Machines of War on Out of Eight
- Machines of War on Software Review Boffin
- Machines of War on Inside Mac Games
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