Macadam Stories
Macadam Stories (French: Asphalte) is a 2015 French comedy-drama film written and directed by Samuel Benchetrit, and based on the first volume of Benchetrit's autobiography Les Chroniques de l'Asphalte. The film was selected to be screened in the Special Screenings section at the 2015 Cannes Film Festival.[1]
Macadam Stories | |
---|---|
![]() Film poster | |
Directed by | Samuel Benchetrit |
Produced by | Julien Madon Eric Pujol |
Screenplay by | Samuel Benchetrit Gabor Rassov |
Based on | Les Chroniques de l'Asphalte (Volume I) by Samuel Benchetrit |
Starring | Isabelle Huppert Valeria Bruni Tedeschi Gustave Kervern Michael Pitt |
Music by | Raphaël |
Cinematography | Pierre Aïm |
Edited by | Thomas Fernandez |
Production company | La Camera Deluxe Maje Productions Single Man Productions |
Distributed by | Paradis Films |
Release date |
|
Running time | 100 minutes |
Country | France |
Language | French English |
Cast
- Isabelle Huppert as Jeanne Meyer
- Gustave Kervern as Sternkowitz
- Valeria Bruni Tedeschi as The Nurse
- Tassadit Mandi as Madame Hamida
- Jules Benchetrit as Charly
- Michael Pitt as John McKenzie
- Mickaël Graehling as Dédé
- Larouci Didi as Mouloud
- Thierry Gimenez as Monsieur Gilosa
Accolades
Award / Film Festival | Category | Recipients and nominees | Result |
---|---|---|---|
César Awards[2] | Best Adaptation | Samuel Benchetrit | Nominated |
Prix Jacques Prévert du Scénario[3] | Best Adaptation | Samuel Benchetrit | Nominated |
gollark: It's not very efficient. It was, as I said, basically a port of EWO to Node with networking and multiplayer hacked on top.
gollark: If it had a list of "visible entities" the rendering would be much faster. There isn't one.
gollark: You can't just trust clients.
gollark: ```javascriptconst getEnemy = (x, y) => { for (let i = 0; i < enemies.length; i++) { let other = enemies[i] if (other.x == x && other.y == y) return i } return -1}const getPlayer = (x, y) => { for (let i = 0; i < active_players.length; i++) { if (active_players[i]) { if (players[i].x == x && players[i].y == y) return i } } return -1}const getBonus = (x, y) => { for (let i = 0; i < bonuses.length; i++) { if (x == bonuses[i].x && y == bonuses[i].y) return i } return -1}```
gollark: This is for rendering the area around a player.
References
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.