Lynn Hughes (artist)
Lynn Hughes (1951) is a Canadian artist and academic.[1]
Lynn Hughes | |
---|---|
Born | 1951 (age 68–69) Vancouver |
Nationality | Canadian |
Work
From the early 1980s to mid 1990s Hughes was known for her paintings that integrated scientific and philosophical issues.[2]
Academic career
Hughes is a professor of Intermedia in the studio arts department of Concordia University, where she is also the Research Chair in Interaction Design and Games Innovation.[3] Hughes is also head of the Technoculture, Art and Games cluster[4][5] in the Milieux research collective at Concordia.[6]
Collections
Several of Hughes' works on paper are included in the permanent collection of the National Gallery of Canada.[7]
gollark: There are a bunch of F# project scaffolding tools which mostly work, but it's very annoying.
gollark: I quite like *F*# but it's so horrible to get it to actually work.
gollark: It's something to do with the horrible Microsoft build tools.
gollark: I know a bit of C but would never want to use it seriously.
gollark: I use Rust, the compiler's a bit slow.
References
- "Artist/Maker Name "Hughes, Lynn"". Canadian Heritage Information Network. Retrieved 28 May 2016.
- "Lynn Hughes". Les Femmes artists du Canada / Women Artists in Canada. Retrieved 30 May 2016.
- "Faculty: Lynn Hughes". Concordia University. Retrieved 28 May 2016.
- Rettino-Parazelli, Karl. "Entretien Concordia — Économie et développement durable - Le jeu vidéo, un art mésestimé". Le Devoir. Retrieved 30 May 2016.
- Lachance, Adrien. "Le jeu vidéo de demain sera-t-il éthique?". Radio Canada. Canadian Broadcasting Corporation. Retrieved 30 May 2016.
- Everett-Green, Robert. "Concordia University's new institute examines effects of digital technology". The Globe and Mail. Retrieved 30 May 2016.
- "Collections: Lynn Hughes 1951 -". National Gallery of Canada. Retrieved 28 May 2016.
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