Lucas Learning

Lucas Learning was a company founded by George Lucas in 1996 as a spin-off to LucasArts in order to provide challenging, engaging and fun educational software for classrooms.[1] Many of their award-winning titles were based on the national curriculum.[2] The company was located in San Rafael, California,[3] and was headed by former MECC senior vice president of development and creative director Susan Schilling.[4] Shilling asserted that Lucas was personally involved with the products and that a company mantra was to stay away from violence.[5] They released games from 1998 until announcing their cancellation of a Mac version of Star Wars Super Bombad Racing in mid 2001, the year Lucas Learning decided to leave the market.[6]

Lucas Learning
IndustryEducational software
Founded1996 (1996)
FounderGeorge Lucas
Defunct2001 (2001)
Headquarters,
United States
Key people
Susan Schilling (Head)

Games

TitlePlatformRelease date
Star Wars: DroidWorksPCOctober 21, 1998
Star Wars Episode I: The Gungan FrontierPCMay 24, 1999
Star Wars: Yoda's Challenge Activity CenterPCAugust 17, 1999
Star Wars: Pit DroidsPCSeptember 18, 1999
Star Wars: Anakin's SpeedwayPCMarch 20, 2000
Star Wars: Early Learning Activity CenterPCAugust 15, 2000
Star Wars Math: Jabba's Game Galaxy (Developed by Argonaut Games)PCSeptember 1, 2000
Star Wars: Jar Jar's JourneyPCNovember 15, 2000
Star Wars: Super Bombad Racing (Published by LucasArts)PS2April 23, 2001

Critical reception

The Boston Herald wrote that the company was "setting a new standard in software development with a unique cooperative effort between Lucas' film and software sides".[7]

gollark: Lispish!
gollark: Efficiently encode lisp in some kind of apiological binary format.
gollark: Idea: binary lisp.
gollark: What IS that memetic hazard?
gollark: Idea: ternary lambda calculus.

References

  1. "Lucas Learning - Company Mission". 2001-12-20. Archived from the original on 2001-12-20. Retrieved 2017-02-20.CS1 maint: BOT: original-url status unknown (link)
  2. "Lucas Learning - Letter to Educators". 2002-02-08. Archived from the original on 2002-02-08. Retrieved 2017-02-20.CS1 maint: BOT: original-url status unknown (link)
  3. "Lucas Learning - George Lucas' Vision". 2002-02-08. Archived from the original on 2002-02-08. Retrieved 2017-02-20.CS1 maint: BOT: original-url status unknown (link)
  4. Alexander, Steve (February 24, 1996). "MECC executive to join Lucas firm". Star Tribune. Archived from the original on February 21, 2017.
  5. Olson, Karen Torme (May 17, 2000). "Game developers dazzle E3 crowds with new titles and technology". Chicago Tribune. Archived from the original on February 21, 2017.
  6. Macworld Staff (June 20, 2001). "Lucas Learning axes Mac game, exits consumer market". Macworld. Retrieved 2017-02-20.
  7. Cardwell, Annette (May 18, 1999). "Colo. shootings dominate talk at electronic games trade show". The Boston Herald. Archived from the original on February 21, 2017.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.